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Bring back Bandana (Infinte Ammo) Skull


Teknia

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Hey everyone.  I am a Halo fan.  I remember the lan parties.  Staying up all night when it came out on the original xbox.  When I discovered the flood playing coop on a tiny tv split-screen.  Oh to be young, with young eyes.  Now I am almost the big dirty thirty and I was replaying halo the master chief collection  last night and I jumped over to halo 4 campaign.  It is a great game.  But I can't carry much ammo.  I am a  badass super-soldier with energy shields but I can't carry more than 4 clips of DMR?  So I thought, oh, no big deal, I will just turn on the bandana skull.  Except, no bandana skull for halo 4.  This made me sad.  I realize as game developers 343 has to balance a lot of different aspects but giving us a few extra clips of ammo and an extra grenade would be nice.  If that can't happen at least give us the bandana skull.  Because we love Halo and want to play it the way we like.  We need the ammo if we are going to play like I like to play.  Heroic with mythic and thunderbolt on. 

Thanks,

David

P.S. No matter what I am going to buy guardians.  I give this post with deep seated love and respect for all things Halo.

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We are the Meta and we will find u, and play the way we want.... :D

 

TEKINA IS THE META!

 

Anyway, I liked the idea of the infinite ammo skull and the skull is certainly one of many that should return in H5G.

 

But to answer what seems like the point of this topic, 343 will not add the Infinite ammo skull, it would take a lot of work.

 

My advice: Pick up another weapon if you run out of ammo.

 

 


 

 

Edited by Like Cabooster the Ace
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The Bandana Skull was only first featured in CEA and then again in H2A. The Bandana Skull was placed in CEA because of the difficulty a normal Legendary challenge the game provided to begin with. Halo 2 also had a campaign that was largely almost impossible for some.

 

In terms of difficulty, Halo 1 & 2 are the most difficult in the series. Hence adding the ammo skull to help assist players. Halo 3 - 4 were largely dissapointing in terms of AI and difficulty for me. I found 3 the easiest, followed by 4 then Reach.

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Let me correct my earloer response to be more clear. Do I think that skulls of all variety are a good thing and add a lot of replay fun? Oh heck yes!!!

 

Do I think skulls such as Bandana should be freely unlockable WITHOUT first completing a game on Legendary...Heck No!!!

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Let me correct my earloer response to be more clear. Do I think that skulls of all variety are a good thing and add a lot of replay fun? Oh heck yes!!!

 

Do I think skulls such as Bandana should be freely unlockable WITHOUT first completing a game on Legendary...Heck No!!!

 

I also agree with MCC giving a 0x multiplier to score with bandana.

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I think most if not all the skulls will return. Maybe not some of the H2A specific ones but, a lot that appeared in MCC will be in H5. Made the campaign fun if you're just messing around. And they could easily do what was done in MCC if they're activated and simply deactivate achievements for campaign completion..

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