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My praise, criticism, and opinion of Halo 5


Ghost147

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I've been playing Halo ever since it came to the original Xbox consol, and have played all the original titles (that excludes remakes) from start-finish. When it comes to Halo 5, it's my personal opinion that it's gameplay is great, the visuals are great, and the story looks like it will lead to great things in the future.

 

However, there are a few key issues with it that make me ask "Why would you take that out?"

 

My main issue with Halo 5 is the unlockable armor/assasinations/weapon skins, and basic aesthetics. I do actually enjoy the REQ system, and I find it to be a necessary new concept to an old franchise. My issue with it, though, is that that is the ONLY way to unlock things (to my knowledge). It doesn't matter anymore how good a player is, because a total noob has the same chance at getting the best looking gear there both by simply playing, or by outright purchasing the content.

 

There isn't any insentive to being the best, or to achieve specific feats, or to beat the game on legendary. You receive either only acheivement points, or nothing at all. There's no way to distinguish a skilled player with a total noob, and it takes away from the drive of continual gameplay because of it.

 

There simply needs to be some middleground somewhere that can incorperate skill, rather than how deep your pockets are, or how lucky a person is.

 

There are a few other minor things, that are a bit bothersome, things like removing the co-op scoring system (which I cannot imagine would be difficult to program or implement at all), seeing the characters of the other members in a pre-game lobby, and other basic things I'm sure many others have brought to light.

 

Overall, I think Halo 5 is morth than a worthy title of the franchise. It's not the greatest in the franchise, but certainly not the worst. There's just a few things that need tweaking, things that wouldn't break the game at all.

 

Just my thoughts, thanks for reading.

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I definitely agree with everything that's been said here - as someone who's gotten very used to the systems in older Halos which allow you to set your own goals and work specifically toward pieces of armour that you want, and knowing exactly how to achieve those goals, having that control taken away from me is quite disappointing. It doesn't really bother me that 'noobs' have the same chance to get drops as more experienced players - especially as the game has been out six days at this point - but yes, I'm definitely disappointed that REQs are the only way to unlock new customisations. Especially since there aren't even any rewards for campaign completion, which are always nice to have.

 

I think what really rankles me though is that you can't even buy specific armour pieces with real money - that's normally the standard in this kind of system of microtransactions, and yet here all you can do is pay for the chance to get an unlock for something you'd want. I wouldn't object to paying a little money if it meant I got to pick out a specific customisation item for my Spartan, like a helmet or visor, but I'm really uncomfortable with the idea of gambling, which is what this amounts to. Here's hoping they do something a little more player-friendly at some point!

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I definitely agree with everything that's been said here - as someone who's gotten very used to the systems in older Halos which allow you to set your own goals and work specifically toward pieces of armour that you want, and knowing exactly how to achieve those goals, having that control taken away from me is quite disappointing. It doesn't really bother me that 'noobs' have the same chance to get drops as more experienced players - especially as the game has been out six days at this point - but yes, I'm definitely disappointed that REQs are the only way to unlock new customisations. Especially since there aren't even any rewards for campaign completion, which are always nice to have.

 

I think what really rankles me though is that you can't even buy specific armour pieces with real money - that's normally the standard in this kind of system of microtransactions, and yet here all you can do is pay for the chance to get an unlock for something you'd want. I wouldn't object to paying a little money if it meant I got to pick out a specific customisation item for my Spartan, like a helmet or visor, but I'm really uncomfortable with the idea of gambling, which is what this amounts to. Here's hoping they do something a little more player-friendly at some point!

Well that defeats the entire point of being fair and actually working towards something.

 

If you could just pick exactly what you wanted then there's no point to even playing the game. It has to be fair to all players which is done with every player having that equal chance.

 

Besides, if you are working towards armour and you don't get it for weeks them all of a sudden it appears in a pack, won't you feel much more accomplished than pressing a few buttons and it's there with no effort?

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