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Halo. ODST. The Chronicles


Richard John Wilson

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343 have almost killed Halo, if not killed Halo.  So I think I am done with Halo, unless they bring back the Halo we all loved and with it Firefight.

Anyway, my post and my idea.

I liked Halo 3 ODST, the story whilst broken was a good one, I loved the stealth em up type of game play, you chose to engage or avoid at times and the moody music.  At times I miss that game and would love to see an Xbox One version.
It took for ages for Halo Wars to come, and I wonder if ODST would be the same.  Yes I know, there are none any more, but that is why my idea is call Chronicles.
 

I propose a game that is focused on missions instead of one huge continuous mission with 10 to 15 levels, so instead we have 10 to 15 missions that are different.  Starting with a mission on Harvest and working the way through to Earth, and yes a mission on Reach too.  Each mission will have several chapters and unlike most games the boss is not always at the end, I would like to see a boss in the middle of a mission once in while, as well as the enevitable boss fight at the end, maybe even two boss fights in a mission.
The weaponry will be the usual standard Halo weaponry with drops in some missions and caches in others for heavy weapons and stuff.  It will be a squad of four and you can play one player or four, if you play single player you get to issue orders to your squad either all at once or one at a time (like Desert Storm on the Xbox), if you play with a friend, you control one each, effectively having two teams, so you can work together two by two or split up.  If a player or yourself is hit badly, you go down, say a threshold of 90%, you will need to be helped by another player to get back in to the game.  If you die, you will respawn in a safe place, or not.
Before each mission start you get a loadout option to choose weapons for each character, and you will have a Rifleman, Sniper, Heavy Weapons and a Medic Class to choose loadouts for.  Each character has a different type of weapons loadout, but, you can change weapon out in the field, or even swap them between characters.

I would like to see a Tutorial before you get in to the Missions, because any Halo Fan knows Harvest was a hell hole, and I would not expect it to be any different in the game.  So instead, I would like a Boot Camp, or Training Grounds where you get to learn how to play working your squad and each and every character.

This is a Covenant fight, there will be no Flood or even Forerunner, even if they exist in the timeline.  This game would be a straight up Human/Covenant fight.

The ODST will be just like the ODST in Halo 3 ODST, using Stamina instead of a Shield.  As usual you can pick up Covenant weapons and Tech, and what I mean by Tech, I am talking about the Jackal Shields (which you would use with a one handed weapon) and the Tech available at the time, such as Invisibility and Bubble Shield any thing within reason.  Remembering you are playing a Human.

 

And Firefight will return.

 

DLC's will be extra missions and extra maps.

 

All ODST's will be fully customisable, in Armour, Weapons and Colours.  Emblems too

Anyway, this is my idea, and I have no idea where this should actually go, or even forwarded to the proper people.  So, I post it here.

Love to hear any thoughts and ideas.

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Hm, that Chronicles idea seems really neat and sounds cool, but something like this would take years and years and years to develop. They'd have to drop anything and everything to do this. But hey, it's 343, and they have ambitions. If this is possible, let's hope it doesn't end up another MCC. All in all, great ideas Richard. 

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