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Halo Reach November Playlist Update


Spectral Jester

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MLG Playlist updated: MLG is playing V6 settings at their events, and you should be, too! We’ve updated the MLG list to include new maps and updated gametypes. Yes, we completely skipped the V5 settings, but they were totally lame, anyway. Obviously, because why would there be a V6?!

 

Grifball Playlist updated: Two new maps are making their way into the Grifball list this month: “Hot Bikini Guys Palace,” the home court of their Good Games League summer champions, and “The Exultant Genuflect,” which my 2-in-1 dictionary & thesaurus tells me is a juxtaposition. Yeah, we can get concomitant over here too, y’all.

 

Cliffhanger removed: Cliffhanger has had a long and illustrious career in Reach. Try as we did to hold on to it, it slowly slipped out of our hand and plummeted 4,000 feet to the ground below. A year later, we’re reluctant to venture onto those same hallowed grounds in search of 100,000,000 Good Games. Who would’ve known John Lithgow was laying the groundwork for a villainous story arc on Dexter by threatening Rocky with automatic weapons 16 years earlier?

 

Weightings adjusted in Firefight: More Gruntpocalypse, we’re listening! This Unggoy-only gametype has had its weighting increased, and Unearthed will no longer be your default first voting option. Fret not, though, because Unearthed remains in the lists and is heavily weighted for you Rocket ‘Hog lovers out there.

 

 

TU Armor Lock adjusted: We’ll be constantly tweaking and updating the settings to Reach’s Title Update. This is the first time since the list’s birth that we’ve turned the knobs in the player-facing world.

 

Weighting of the Zero Bloom Slayer DMRs gametype in the Beta Matchmaking Playlist increased: You wanted moar, and MOAR is what we’re giving ya!

 

Needle Rifle removed from loadouts in the Beta Matchmaking Playlist Slayer Pro gametype: Bloom affects the DMR and Needle Rifle differently, and we’re adjusting the loadout options accordingly. The Needle Rifle will be treated much like the Concussion Rifle: not as a power weapon but as something that you should pay close attention to. This way, you can have your auto-headshot-cannon-cake and eat it too.

 

Firefight Limited removed: Firefight Limited was dying a slow and painful death. It was breaking our hearts, and we just couldn’t stand it another month. Being the playlist-atarians we are, we thought a swift and painless end would be the most humane solution. Soon, Firefight Limited will be in that big hopper in the sky, frolicking population-concern-free alongside Team Classic and Premium Slayer.

 

DLC matching reweighting: Reweighting matching within any DLC playlist so that people with DLC match with other people with DLC on a more frequent basis.

 

*The Anniversary playlists are coming November 15th.We’ll share those details with you as soon as they become available.

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Awesome. Thanks for the info spectral. Im excited about more ZB games, I have played ten games straight before and never got a ZB gametype. It was becoming frustrating to say the least. O yea, I dont own any reach DLC but have heard the complaints about never getting dlc maps in game. This should make some people happy.

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Thanks for the info Spec! I like that they're tweaking the mm dlc, will be nice to see those maps pop up more. I also understand why they're dropping ff limited, too many people quit when playing it and the fact that most of the time someone would just use up all our lives anyway. Definitely looking forward to the changes.

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Is something wrong with the MLG weapon spawning? I know it is now every 118 seconds for sniper but I've noticed that it doesn't seem to follow that. I also noticed that it doesn't always spawn at the same time for both teams. Are there any other factors going into the spawning besides time?

 

If someone is standing on the spot where the sniper spawns at the exact time its supposed to appear on the map, a glitch happens. It will spawn but it will spawn late for the rest of the game because the weapon never hit the ground, this is called dirtying the weapon or " I dirtied snipe". This happened alot in H3 mlg, I'm almost positive that is the issue.

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