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Hiemal


Fishy

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So I spent some time in forge the past two weeks, working on this map. Drizzy likes to call it the "Blood Gulch ice version" but that's not what I had in mind. I was thinking more of a map with vehicle warfare on the top, and infantry warfare in the Ravine.

 

Now to get on the topic.

 

Hiemal is a Tundra, boxed in by giant pieces of ice.

Red Teams on one side of the map, right next the the small brush of a forest. While Blue team resides over in between some rocks, next to a pit.

 

Each team has its own unique thing, but still have a lot of similarities. Such as they both carry the following supplies and vehicles: 2x Warthog, 1x Gungoose, 1x Ghost, 1x Wraith. 1x DMR, 1x Spartan Laser, 1x Hydra Launcher.

 

Now, it's not much, but the difference between the two bases is that Blue team has Plasma Grenades, while Red Team has Pulse Grenades. Both are handy in different situations, and can be used at an advantage.

 

Weapons are placed on the map, but will be hard to find since the map is so big. (Actually about the size of Containment on the top, Rig on the bottom) There are 1x Fuel Rod, 4x BR, 6x Frag, 2x DMR, 1x Light Rifle, 1x SAW, 1x SPNKR Launcher, 4x Frag, 1x Damage Boost, 1x Binary Rifle (Weapon Pad)

 

The map is a strict no-flying zone, so do not expect any vehicles on the map. Also, you might want to use a vehicle to traverse the top of the ice. The ravine isn't a problem with sprint, and you have two options to leave this area. 1 is on the snow ramp, furthest from the cliff. The second one is a man cannon on the cliff, but you'll have to climb up to it.

 

Supported Gametypes: Strongholds, CTF, Slayer

 

Anyways, that's all folks! Be sure to view the images below! As well as the Camera Pan GIF!

 

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Edited by Fishy
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I really like the layout of the map, but honestly I think there are way too many power weapons, especially each team having a Splaser spawn.​

For some reason Forge won't allow me to touch the weapon pads, or even the bases. They're like fixed structures on the map. So the Spartan Lasers going to have to stay, I was working on fixing it but I couldn't.

 

That and I'm still finalizing the map, I've added a Light Rifle and a couple more BR's and DMR's as well as some grenades. I just published the finished product, but Halo 5 works in it's own beautiful way. If you bookmark a map, and it's updated you'll get the updated version in your bookmarks. 

 

Anyways, maps still being finalized. So what's posted is posted.

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