N3gat1veZer0 Posted March 22, 2016 Report Share Posted March 22, 2016 ResoluteBury the enemy in the grave they so happily dug!N3gat1veZer0 This is Resolute, my favorite map in Halo 5 I've made. It's a covenant themed asymmetrical map set in a cave. I decided to mimic Halo 3's Assembly style of covenant when making this map. The pinker side of the Covenant is one I haven't seen in forge maps yet.The map is multi-layered and houses a rocket on the center structure, active camo on the mid level off to the side and a one-clip scattershot near the opening of the cave. There is also a teleporter below red side that leads to the top near blue.The map is set up for Strongholds, CTF, Slayer, and Neutral ball modes.Thanks to the iForge team and the Spark Forge Network for helping get some test lobbies together for the map. You're awesome!Please let me know what you think. I think I can make this my best map yet, but I can't do it alone. Any and all feedback is appreciated. Forgehub Link (For more pics):http://www.forgehub.com/maps/resolute.2061/ 5 Quote Link to comment Share on other sites More sharing options...
Zandril Posted March 22, 2016 Report Share Posted March 22, 2016 Awkward ramp spotted (3rd pic) 1 Quote Link to comment Share on other sites More sharing options...
N3gat1veZer0 Posted March 22, 2016 Author Report Share Posted March 22, 2016 Awkward ramp spotted (3rd pic) True... One sec. Quote Link to comment Share on other sites More sharing options...
N3gat1veZer0 Posted March 22, 2016 Author Report Share Posted March 22, 2016 Awkward ramp spotted (3rd pic) Ramp awkwardness fixed. Thanks for suggestion. It's easier for other people to see problems and awkwardness than the creator. Quote Link to comment Share on other sites More sharing options...
N3gat1veZer0 Posted March 22, 2016 Author Report Share Posted March 22, 2016 Walkthrough video is up of Forgehub! Quote Link to comment Share on other sites More sharing options...
N3gat1veZer0 Posted March 31, 2016 Author Report Share Posted March 31, 2016 Lots of updates and changes: Blue stairs behind blue base have been replaced with a room with a sender node tele that sends a player to the third level above blue.Red side has a sender node tele below pink tower that sends players to second level in pink tower.Both catwalks that connect red and blue side bow outwards toward the center of the map.Strongholds placements have been moved. One is on the second level catwalk and the other two are in the bottom of each base.Weapon locations have moved. Rocket is now near the mouth of the cave at bottom, Camo spawns on bottom as well behind mid platform, Scattershot spawns on mid platform, and plasma caster replaces camo and rockets during strongholds gametypes. Plasma pistol replaces Lightrifle.ALL ramps are now less than 30 degrees and should be smooth to walk on.The lift on blue side has been sped up.The rock path that leads into pink tower from top catwalk has been widened.Drop down from top of red to bottom made a bit more obvious.Cover pieces in doorways leading into each base removed. Quote Link to comment Share on other sites More sharing options...
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