TurbTastic Posted May 19, 2016 Report Share Posted May 19, 2016 In this adaptation of the popular sport the ball carrier is unable to move, so they must pass the ball to their teammates to score. The ball carrier is given a slight jump advantage, so always jump before passing. The ball will reset very quickly if no one picks it up, and if the ball hits the ground in the end zone it will reset. Unfortunately Automatic Ball Pickup is not an option in Halo 5 yet, so you have to hold X to catch the ball. 4-16 players. Co-forge with Vincent Torre. File Browser - Bookmark Map File Browser - Bookmark Game Mode https://youtu.be/mFvp41Et0BI Quote Link to comment Share on other sites More sharing options...
Zandril Posted May 19, 2016 Report Share Posted May 19, 2016 Much aesthetics... Quote Link to comment Share on other sites More sharing options...
TurbTastic Posted May 20, 2016 Author Report Share Posted May 20, 2016 Much aesthetics... Sarcasm? I built the game mode and helped my buddy with the design and size of the field and I let him build the map because I didn't have much time at the time. If you give it a go I think you'll thoroughly enjoy the gameplay. If you have some ideas for more aesthetics I can see if we can sprinkle some in. Quote Link to comment Share on other sites More sharing options...
Zandril Posted May 20, 2016 Report Share Posted May 20, 2016 Yes Turb sarcasm. The map looks as basic as basic gets. Gameplay-wise though, I'm sure you made it play nice and balanced. I do enjoy Ultimate Frisbee minigames Quote Link to comment Share on other sites More sharing options...
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