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Heyy, welcome back to the Weekly Site Poll!  :P

 

Poll 32 - 'Which Boss Battles do you love or hate, and what is the hardest Boss Battle you've been involved in?' - is here if you'd like to read the responses, or post a late reply.

 

Moving on, this weeks questions regards a very divisive subject in the Halo community...
 
 
What do you love and/or hate about the Halo 5 Campaign?
 
Also, what would you do to make it a better experience?
 
 
The next Weekly Site Poll will be posted on 7/16/16. Feel free to suggest the topic for the NEXT Weekly Site Poll in your response!
 
Twam, out! :split:
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Halo 5 Guardians' campaign was actual trash, it was more of an insult to the franchise and the community more than an actual campaign.

 

  • The campaign was nothing like how 343i portrayed it to be with their extensive marketing that would've cost millions for Microsoft.
  • Their initial teaser trailer at e3 in 2014 could've been for Halo 6 and we'd be none the wiser.
  • The campaign was 4 pathetic hours long with a garbage and incredibly cliche story.
  • There was no character development in the slightest. There was no reason to care for Linda, Kelly, Fred, Tanaka, Vale or Locke. Chief and Buck have had character told in multiple games, so are excused - but they got nothing in this campaign.
  • Squad A.I. was trash which hurts the game since the entire game was based on squad mechanics.
  • Halo 4's story was completely disconnected from Halo 5 Guardians' - Where did the Didact go? What happened to Earth after the Composing? Why is Cortana not dead? Reading a comic series should not be required to understand such basic questions for main titles of the series.
  • Such a heavy contradiction to canon is not addressed. The Domain is a Precursor technology - how is ANY of the Precursor technology still existing since the books which ARE canon explicitly stated that ALL Precursor technology was wiped out after the activation of the Halo rings.
  • The ending ended as abruptly, if not more-so than Halo 2 did. Pretty big blunder.
  • Everything that happened on Sanghelios was just fanservice and provided no meaningful progression to the story that was presented - same applies to the return of the Arbiter.

 

All of those points are self explanatory with their solutions. We'll never know how anything in the campaign got past the first producer without being sent back to the drawing board.

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