zero x59 Posted November 30, 2011 Report Share Posted November 30, 2011 I miss the dual SMG's form halo 3 the damage was perfect. I just plane miss them, but they could make them look like this with the same damage as halo 3 ( look at link below) LINK: Quote Link to comment Share on other sites More sharing options...
shawnk9512 Posted November 30, 2011 Report Share Posted November 30, 2011 I would love to see the SMG back for Halo 4. Even if 343 stays with the "no dual wielding", it could be the short range bullet hose it always has been. They could do it like the spiker from Reach and just adjust the damage so it can compete with the rest of the single wielded guns. There could be less damage per bullet than the AR and have a shorter range, but a higher rate of fire and its larger 60 bullet clip. Quote Link to comment Share on other sites More sharing options...
Absolute Dog Posted November 30, 2011 Report Share Posted November 30, 2011 Duals was always a fun game variant and even one a map like Narrows the sound of them spitting out bullets at a high rate with the surround sound cranked was sheer joy! on't have to worry about the infamous "bloom" issue clouding this thread........hopefully! Quote Link to comment Share on other sites More sharing options...
SGT Warchild Posted November 30, 2011 Report Share Posted November 30, 2011 I'm good for h4 as long as the halo anniversary assualt rifle is put in, but if they put in the smg it would give another weapon to choose from Quote Link to comment Share on other sites More sharing options...
SuperIntendant Posted November 30, 2011 Report Share Posted November 30, 2011 I want them because with them I look like a total boss! Quote Link to comment Share on other sites More sharing options...
GlobalHawk722 Posted December 1, 2011 Report Share Posted December 1, 2011 In general duel wield is a good concept. But it needs to be highly inaccurate if it is put in halo 4, in reality, duel wielding weapons means you cant hit anything let alone what you're aiming at. Again, i like the concept but in order to stay congruent with the changing style of halo it needs to be made more inaccurate. Quote Link to comment Share on other sites More sharing options...
Planet Etrius Posted December 1, 2011 Report Share Posted December 1, 2011 At first I didn't really see the difference between the SMG and the AR, but later on I started to go for it when it was around. In order to get the most experience of Halo games you need to learn to appreciate and use detail as an asset in your gameplay. Quote Link to comment Share on other sites More sharing options...
DurandelFTW Posted December 1, 2011 Report Share Posted December 1, 2011 i think the should bring back dual wielding which is so PRO cuz it always has a bit of a difference cuz u can dual wield a spiker and smg and so on it added another aspect of the game so ya Quote Link to comment Share on other sites More sharing options...
iTz KeeFy Posted December 1, 2011 Report Share Posted December 1, 2011 Im all for dual wielding to make a comeback. The halo 2 Smg and plasma rifle combo was BEAST. I still grab smg and pistol combo in halo 3, it's the only dual wielding combo that can compete with the BR Imo. Dual wielding is kinda part of halo to me. I played countless hours of h2 and h3, so I hope to see it in H4 for sure. Ps: I want the BR back more!!!!! lol Quote Link to comment Share on other sites More sharing options...
Unease Peanut Posted December 1, 2011 Report Share Posted December 1, 2011 Awww yeah the good old days of duals in halo 3 with just a wall of bullets comming at you... I liked that one (: Quote Link to comment Share on other sites More sharing options...
RedStarRocket91 Posted December 1, 2011 Report Share Posted December 1, 2011 There's no reason either single or dual SMGs can't be balanced to work alongside an Assault Rifle in Halo 4. If bloom is in Halo 4: If dual-wield isn't in (or it is and you're just single-wielding anyway) the SMG should bloom moderately bigger and faster than the Assault Rifle. If dual-wield is in and you're doing so (either with two SMGs or the SMG and another weapon) the SMGs should start with bigger bloom and bloom significantly bigger and faster than the Assault Rifle. If bloom isn't in Halo 4: Recoil should make a return (i.e. the crosshair starts to lift higher and higher the longer you keep firing, like in Halo 2 and 3). If you single-wield it this shouldn't be too powerful, if you dual-wield it with another weapon it should be quite strong, if you dual-wield SMGs it should be very strong - but hey, if you're using it at close range then with that many bullets it shouldn't matter! Quote Link to comment Share on other sites More sharing options...
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