mushmallowman Posted December 11, 2011 Report Share Posted December 11, 2011 Bungie did a great job with the invasion gametype in reach and I respected it a lot. But I thought, what could make it better? I have thought of two things: 1. A slayer objective. Once the first two phases were completed, the invading team had to wipe out all enemy forces, and once they were dead they stayed that way. 2. A VIP objective. VIP is a very underated gametype. Anyway, this came to me when playing invasion on a helms deep map from lord of the rings. I was thinking that after you complete the first two phases, you had to kill/protect the king ( or whatever sort of person ) who had double the health/shields. Please tell me what you think about my ideas and post yours. Quote Link to comment Share on other sites More sharing options...
Mr Biggles Posted December 11, 2011 Report Share Posted December 11, 2011 1. so basically SnD? like in CoD? i like the idea, but most people won't like it, again, because of CoD similarity, and how would the defending team win? if they all die and the invading team don't? i presume u mean everybody has 1 life, including the invading team. 2. i like ViP, and i like the idea, this should be implemented as as you say, ViP is very underrated and should be used more, i like the second idea, not so much the first. Quote Link to comment Share on other sites More sharing options...
bugg Posted December 11, 2011 Report Share Posted December 11, 2011 SPACE INVASION Quote Link to comment Share on other sites More sharing options...
DonnyDoo22 Posted December 11, 2011 Report Share Posted December 11, 2011 1. so basically SnD? like in CoD? i like the idea, but most people won't like it, again, because of CoD similarity, and how would the defending team win? if they all die and the invading team don't? i presume u mean everybody has 1 life, including the invading team. 2. i like ViP, and i like the idea, this should be implemented as as you say, ViP is very underrated and should be used more, i like the second idea, not so much the first. I think with the 1st idea, he meant that when the first 2 phases are complete and they go about killing everyone, everyone has 1 life. Defenders and Invaders. I like that idea, but I think that'd require more players per team to be more awesome and intense. Quote Link to comment Share on other sites More sharing options...
mushmallowman Posted December 12, 2011 Author Report Share Posted December 12, 2011 What I mean, is the invading team have to kill all of the defending team. But the defending team have the advantage of weapons and vehicles. I didn't mean to make it sound like COD. Also I have thought of a third idea. A voice simulator. When I play online, I like it when whatever the team you are on, a voice comes when an objective has been cleared or defended. What do you think about this one? Quote Link to comment Share on other sites More sharing options...
mushmallowman Posted December 12, 2011 Author Report Share Posted December 12, 2011 I forgot to mention that to win, the defending team had to survive until the end of the game. But as you say invasion would need more people to do so, like the amount in btb Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.