E-Runner Posted December 15, 2011 Report Share Posted December 15, 2011 This is an idea I had many years ago. Two players would be the normal co-op guys (2 master chiefs or Elites, whatever). The rest of the players spawn as enemies that normally spawn in campaign levels. For example, you know in Assault of the Control Room, there's one bridge part where Grunts and an Energy Sword wielding Elite rush out of the doorway. The Elite would be a human player. He would have the same health/speed/abilities as the normally AI controlled character (cannot pick up weapons, grenades). At another part there are Ghosts, Jackals, Wraiths. Human players will spawn as them too. Once the co-op guys kill their adversaries, the CAMPAIGN CHARACTER players respawn at a later part of the level among other AI controlled troops, and wait for the co-op dudes to reach them. It goes on and on like this. Should the CAMPAIGN CHARACTER selection be random or selective? Opinions? Quote Link to comment Share on other sites More sharing options...
Mr Biggles Posted December 15, 2011 Report Share Posted December 15, 2011 16 player campaign = lag, also, keep it to 4, having random characters do it doesn't make sense for the campaign, since, its meant to be around a certain number of people, having covenent shoot covenent wouldn't make sense. Grunt shooting an elite? LOL? Quote Link to comment Share on other sites More sharing options...
danielmcheads Posted December 15, 2011 Report Share Posted December 15, 2011 yeh i think that it should stick to 4 but the idea is at least pretty fresh Quote Link to comment Share on other sites More sharing options...
E-Runner Posted December 15, 2011 Author Report Share Posted December 15, 2011 16 player campaign = lag, also, keep it to 4, having random characters do it doesn't make sense for the campaign, since, its meant to be around a certain number of people, having covenent shoot covenent wouldn't make sense. I meant random characters as in: There are 3 grunts, a minor, major, minor. A player cannot choose to be the minor or major, he is randomly one. And yeah 16 is too much, I needed attention though. Maybe...just 4 or 5. Quote Link to comment Share on other sites More sharing options...
GlobalHawk722 Posted December 15, 2011 Report Share Posted December 15, 2011 Bad idea, this would create UNBELIEVABLE amounts of lag. Quote Link to comment Share on other sites More sharing options...
Simmons Posted December 15, 2011 Report Share Posted December 15, 2011 i like your idea but that makes campaign competitive. its just not campaign Quote Link to comment Share on other sites More sharing options...
E-Runner Posted December 15, 2011 Author Report Share Posted December 15, 2011 Maybe for 4 player splitscreen then? Quote Link to comment Share on other sites More sharing options...
FIREN4 Posted December 15, 2011 Report Share Posted December 15, 2011 I say at 6 player campaign. Like how the max is 4 players? Increase it up to 6? Quote Link to comment Share on other sites More sharing options...
danielmcheads Posted December 15, 2011 Report Share Posted December 15, 2011 see the problem is i just dont see anymore then four happening. I wish it were different but thats just my forecast Quote Link to comment Share on other sites More sharing options...
X H3LL JUMPER X Posted December 15, 2011 Report Share Posted December 15, 2011 it would have been nice in reach as you are meant to be a team Quote Link to comment Share on other sites More sharing options...
Mr. Welldone Posted December 15, 2011 Report Share Posted December 15, 2011 The idea of it seems a bit extreme. Anyways, it's basically Invasion in Halo:Reach matchmaking, only you have to clear the level. It's also like the Left 4 Dead mode: Versus. Quote Link to comment Share on other sites More sharing options...
E-Runner Posted December 15, 2011 Author Report Share Posted December 15, 2011 Hmm cool I didn't know they had something like this already. One thing why this may be popular is people are always asking "can I play as a Grunt" etc etc Quote Link to comment Share on other sites More sharing options...
Ardent Prayer Posted December 16, 2011 Report Share Posted December 16, 2011 8 player yah? Quote Link to comment Share on other sites More sharing options...
highplainsdrifter Posted December 16, 2011 Report Share Posted December 16, 2011 split screen campaign has got to be in Halo 4, there's no way they wouldn't do that, besides Spartan II's roll in 4 man squads anyway Quote Link to comment Share on other sites More sharing options...
E-Runner Posted December 16, 2011 Author Report Share Posted December 16, 2011 split screen campaign has got to be in Halo 4, there's no way they wouldn't do that, besides Spartan II's roll in 4 man squads anyway I respect your name. Quote Link to comment Share on other sites More sharing options...
Unease Peanut Posted December 16, 2011 Report Share Posted December 16, 2011 keep it to 4 players... but somewhere i like the idea. Quote Link to comment Share on other sites More sharing options...
MCPO Mayh3m Posted December 16, 2011 Report Share Posted December 16, 2011 8 players max. 4 on each side. Reduces lag. Quote Link to comment Share on other sites More sharing options...
highplainsdrifter Posted December 19, 2011 Report Share Posted December 19, 2011 Thanks E-Runner, I don't know what yours means lol. I think this is an interesting idea. What happens if the co-op players are killed? It would be interesting if they had a game in the future that had a reversible campaign, Halo 6? Maybe even like the movie Momento, once you beat the game you play missions backwards as the enemy. Quote Link to comment Share on other sites More sharing options...
g00n77 Posted December 19, 2011 Report Share Posted December 19, 2011 not sure if this is possible from a technical point but i still would like too see it.....if they could get A playable version....it would be epic...it would have balncing issues as well. they would have to fine tune the sp for multiplayer use.....or it could be a special online gamemode balanced for MP....and lets be reasonable it doesnt have to be 16 player madness....even 4 players would be epic becuase you would never know what enemys are ai or real people.....its a good idea bro it just needs to be refined a little...i say you tweak it a little say meyb start with lowering the amount of players down from 16.....props though i always love gameplay ideas like this....i wish they would bring back firefight vs. i loved playing as elites with the purple nightvision hunting down spartans or destroying generators as an elite in the beta....i hope they do somthing like this in halo4 or halo5 Quote Link to comment Share on other sites More sharing options...
E-Runner Posted December 19, 2011 Author Report Share Posted December 19, 2011 If the co-op players are killed, I guess their chance of winning ends. Other players are then co-op players. (switches around) Quote Link to comment Share on other sites More sharing options...
highplainsdrifter Posted December 19, 2011 Report Share Posted December 19, 2011 props though i always love gameplay ideas like this....i wish they would bring back firefight vs. i loved playing as elites with the purple nightvision hunting down spartans or destroying generators as an elite in the beta....i hope they do somthing like this in halo4 or halo5 That is a gametype that needs to be in Halo 4 If the co-op players are killed, I guess their chance of winning ends. Other players are then co-op players. (switches around) That's what i was thinking, sounds goooood As for number of players, perhaps map/mission specific? A huge map with vast numbers could supply the possibility for 16 Quote Link to comment Share on other sites More sharing options...
E-Runner Posted December 20, 2011 Author Report Share Posted December 20, 2011 Yeah good thinking. Larger/longer campaign levels can have more players. Quote Link to comment Share on other sites More sharing options...
Tesseract Posted December 20, 2011 Report Share Posted December 20, 2011 16 player campaign? NO THANKS. Quote Link to comment Share on other sites More sharing options...
E-Runner Posted December 20, 2011 Author Report Share Posted December 20, 2011 Read the thread yo. 16 player thing was meant to attract people Quote Link to comment Share on other sites More sharing options...
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