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Watch. This is what I miss.


InsaneBear

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Thats what they said but the real reason was so people would be forced to buy a 360 and start playing other games.

 

They launched Halo 2 in November 2004. They launched the 360 in November 2005.

 

They shut down the Halo 2 servers in April 2010 - that's four and a half years after the 360 had been released, and after three other Halo games had been made (Halo 3 in September 2007, Halo Wars in February 2009, and ODST in September 2009).

 

That's also less than five months before the release of Reach.

 

It's unlikely they were trying to force people into upgrading their console four and a half years after the new one had been released - that's more the kind of thing they'd do immediately after release. Once you've got a whole new generation of games, it's not good financial sense to run outdated servers that are no longer heavily used.

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