Joepro300 Posted January 8, 2012 Report Share Posted January 8, 2012 Halo 4 Ideas Weapon Ideas: You get to make your own gun Vehicles Idea's: Put all Halo wars vehicles and to be drivable and maybe even boats also make your vehicles and customize it. Forge Ideas: Add drop pods, Bigger maps,make rivers or lakes,make trees,make underground tunnels,new monito, unlimited money and objects. Appearance: Lots of New armor, helmets, armor effects, more visor colers, night vision, Light attachments. Multiplayer: you could swim, use knifes ,sacrifice yourself using gernades, be different types of charecters, use two guns, change elite armour, new abelities, Dodge moves make your own firefight , Quote Link to comment Share on other sites More sharing options...
Twinreaper Posted January 8, 2012 Report Share Posted January 8, 2012 No, no and more no. I'll let you down easy my friend. And BTW, welcome to the forums. Weapons require a HEK to create. You can't simply just piece together weapon model segments in Forge and have it work. Constructing a good solid weapon and testing it fully can take anywhere from 3 to 4 weeks. Vehicles are a huge concept, construction, testing and compiling resource for any developer. It's not as easy as just putting them in. The vehicles have to be recreated, tested and given an insane amount of damage perms, model sections, nodes, markers, etc... Forge budgets exist to keep the end user from overloading the engine drawing of on-screen and bsp object mesh. Unlimited budgets would lead to console or game crashes. Armor is expensive in the poly department. Simple helmets consist of roughly 9,000 polies for a basic, going far beyond 15,000 at mid range detailed ones. Armor is not an easy thing to create and setting rotational markers for biped attachment points is not fun at all. Making your own firefight, by which I assume you mean making forged play areas and dropping AI in. problem is, AI require what we call "AI Pathfinding" it's raw data based on bsp and object placement, that allows the AI to navigate a map without running into walls, objects, etc... That type of data is written, then compiled by the "tool" command line, which is, you guessed it....an HEK tool. It's nice to want certain cool things in a game, but it helps to study engine design first and see what things are currently capable in the latest Blam! engine build. Only then can you properly request items that have a chance of really being conscidered for addition to a Halo game. Quote Link to comment Share on other sites More sharing options...
Joepro300 Posted January 8, 2012 Author Report Share Posted January 8, 2012 That's true and you have no idea about my friends ideas. He had about 500 but what 343 really put is night vision like halo reach campaign because in some maps people make it hard to see.next you atleast put some elite armour that you could change.when i was talking about making weapons i meant like you can add some kind of attachments.also Spartans should move more like lay down or swim probably not.make Halo 4 not like reach because reach made halo horrible. jetpacks,armourlock,hologram is not like halo and make the Spartans better looking Quote Link to comment Share on other sites More sharing options...
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