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[GameSpot] - Crash Bandicoot 4 Dev Talks New Art Style, Level Design, And More In GameSpot Interview


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Activision is bringing the Crash Bandicoot franchise back with the first mainline instalment in 20 years. Crash Bandicoot 4 is coming to PS4 and Xbox One on October 2, and it brings an end to the 20-year wait following 1998's Crash Bandicoot: Warped, for which it is a sequel.

As part of GameSpot's Play For All charity campaign, we sat down with producer Lou Studdert from developer Toys For Bob. In the interview, Studdert speaks about the game's new art style, new gameplay mechanics like collecting masks and bending time, and the new playable characters. You can play as Crash and Coco, while Studdert teased that you may be able to play as the evil Neo Cortex to give players the ability to see the story from a different perspective.

Also in the interview, Studdert speaks about the new and expanded Crash 4 boss battles and how the game makes use of a new engine to allow for better graphics and gameplay features.

Continue Reading at GameSpot

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