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What should be added to Halo 4 Multiplayer...


SilentCO1

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MM Space Battles:

Based of Battlefront 2. Longswords, Pelicans, Sabres, others, for UNSC. Spirit, Phantoms, Banshees, Seraphs, others, for Covenant (Actually, this should be replaced with Forerunner ships maybe because there will be a new enemy?). So the UNSC gets a Frigate and the other team (Don't know who it will be) will get other ships. The would also have suits that could survive in Space for the duration of the game (They could last longer in the Haloverse). So you could fly around outside in Zero-G, or Low-G with some Rockets or a Sniper and snipe off of your own cruiser. All enemy ships would have waypoints, to make it easy to point them out. Big maps. It could just be Red vs. Blue armies, with ships being either default color with waypoints, or they could be the team color with waypoints or without them. Destroy the enemy cruiser from the inside or outside. You can hack the enemy turrets to fire at their own team (Can be hacked back to normal too). The inside of the ships could be a little bigger than in Battlefront 2.

 

Invasion:

Add AI's to Invasion. You know, so it actually feels like an Invasion.

 

Better Maps:

Original Maps please, like the one I made in a thread called "Dawn". That seems pretty awesome.

 

More players:

Make it so more than 8 vs 8 can be played. Atleast up to 16 vs 16, Homefront can do it, why not Halo?

 

Dedicated Servers:

Would help with all the lag that would be caused by all of these additions.

 

Firefight 3.0:

Make it so you can create barriers to defend yourself. You can call in weapons, make barriers/doors (Plasma or metal). You can make turrets, vehicle drops, etc. Just make it feel more like you're actually defending something. maybe make a better version of Generator Defense, where it's something you can pick up and move (Can't put it out of a certain area, or it teleports back to center). That way you can strategically set up defenses and such.

 

New Weapons and AA's:

I heard AA's will be added so make new ones. Keep Jet-Pack, Sprint, and Evade. But make some new ones. Make Forerunner weapons.

This would just be for MM. There are many more things but it's late and my fingers hurt for some reason :P So add something. Here is Forge:

 

Forgeworld 2.0:

Much larger, with several environments and an upper space region for zero-g environments and custom space battles. Each environment would be cut off, and be very different. Some would be, grassy, hilly, plains, snowy, desert, space/zero-g, etc. Make it so you can add skins to objects or atleast have an equivalent object for the UNSC, Covenant, and Forerunner to make faction bases and such. It's hard to tell if the base you made actually belongs to the Covenant in Forge World. More vehicles, new Forerunner vehicles, and UNSC and Covenant Vehicles such as Phantoms and Pelicans and maybe even a Scarab. Make it so you can add AI's too, and you can make them belong to a certain team, or be neutral (attacks anyone) or civilian (Doesn't attack anyone).

 

And for Campaign, Make it HUGE, and extremely fun and replayable. Maybe even make it where you have to make a decision that could change the whole game and have alternate endings (Would be different, but it could be at the end of the game so you could just re-do it and get the better/right/option that makes you live. I'm not sure about the different endings now that I think about it, but make a twist. Suprise us, make it super fun and replayable, like CE. Not like Reach where after once it gets boring. Keep Difficulty at the same, but perhaps add a Mythic Difficulty which would be super hard and you wouldn't have a radar and some other things.

 

So tell me if you agree. Thanks!

Halo FTW.

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I agree on the Armor Abilities. Except, atleast keep Sprint and Jet-Pack. Jet-Pack wasn't really an ability, more like a Special Forces Unit given thing, like to ODST and stuff. So why shouldn't a Spartan have one? Or maybe it could be replaced with built in thrusters, that could just give like a super jump, up to like 15 feet high until you fall down. I'm not sure. But I liked Jet-Pack, and I always use it unless people are using AL, then I be like, "How do you like it now"??

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AA's aren't a problem for me. I just don't want to go on the forums and look through 100 rage posts before I find soemthing worth reading. So I would say just make some better ones. Keep Drop Shield, Jet-Pack, Hologram, Sprint, and Maybe Evade. Those don't get complained about. But Active Camo and Armor Lock do.

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MM Space Battles:

Based of Battlefront 2. Longswords, Pelicans, Sabres, others, for UNSC. Spirit, Phantoms, Banshees, Seraphs, others, for Covenant (Actually, this should be replaced with Forerunner ships maybe because there will be a new enemy?). So the UNSC gets a Frigate and the other team (Don't know who it will be) will get other ships. The would also have suits that could survive in Space for the duration of the game (They could last longer in the Haloverse). So you could fly around outside in Zero-G, or Low-G with some Rockets or a Sniper and snipe off of your own cruiser. All enemy ships would have waypoints, to make it easy to point them out. Big maps. It could just be Red vs. Blue armies, with ships being either default color with waypoints, or they could be the team color with waypoints or without them. Destroy the enemy cruiser from the inside or outside. You can hack the enemy turrets to fire at their own team (Can be hacked back to normal too). The inside of the ships could be a little bigger than in Battlefront 2.

 

Invasion:

Add AI's to Invasion. You know, so it actually feels like an Invasion.

 

Better Maps:

Original Maps please, like the one I made in a thread called "Dawn". That seems pretty awesome.

 

More players:

Make it so more than 8 vs 8 can be played. Atleast up to 16 vs 16, Homefront can do it, why not Halo?

 

Dedicated Servers:

Would help with all the lag that would be caused by all of these additions.

 

Firefight 3.0:

Make it so you can create barriers to defend yourself. You can call in weapons, make barriers/doors (Plasma or metal). You can make turrets, vehicle drops, etc. Just make it feel more like you're actually defending something. maybe make a better version of Generator Defense, where it's something you can pick up and move (Can't put it out of a certain area, or it teleports back to center). That way you can strategically set up defenses and such.

 

New Weapons and AA's:

I heard AA's will be added so make new ones. Keep Jet-Pack, Sprint, and Evade. But make some new ones. Make Forerunner weapons.

This would just be for MM. There are many more things but it's late and my fingers hurt for some reason :P So add something. Here is Forge:

 

Forgeworld 2.0:

Much larger, with several environments and an upper space region for zero-g environments and custom space battles. Each environment would be cut off, and be very different. Some would be, grassy, hilly, plains, snowy, desert, space/zero-g, etc. Make it so you can add skins to objects or atleast have an equivalent object for the UNSC, Covenant, and Forerunner to make faction bases and such. It's hard to tell if the base you made actually belongs to the Covenant in Forge World. More vehicles, new Forerunner vehicles, and UNSC and Covenant Vehicles such as Phantoms and Pelicans and maybe even a Scarab. Make it so you can add AI's too, and you can make them belong to a certain team, or be neutral (attacks anyone) or civilian (Doesn't attack anyone).

 

And for Campaign, Make it HUGE, and extremely fun and replayable. Maybe even make it where you have to make a decision that could change the whole game and have alternate endings (Would be different, but it could be at the end of the game so you could just re-do it and get the better/right/option that makes you live. I'm not sure about the different endings now that I think about it, but make a twist. Suprise us, make it super fun and replayable, like CE. Not like Reach where after once it gets boring. Keep Difficulty at the same, but perhaps add a Mythic Difficulty which would be super hard and you wouldn't have a radar and some other things.

 

So tell me if you agree. Thanks!

Halo FTW.

NO AA'S NO BAD MAPS... NO HALO REACH.

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Ok Halo 4 should not have Armor abilities AT ALL!!!! and halo 4 should be a bit faster I mean our movement speed should be faster.

 

 

Ok These are all my Ideas.

 

 

Matchmaking

 

Dedicated Servers of course I agree very much on that. Halo 4 should not only have new maps it should also have some classic maps remake like pick the best maps from halo 3 and halo 2 and halo 1. Halo Reach had very less maps...

 

 

 

Campaign

 

Now I think its time that we finally get some new enemies which we have never seen before and a awesome story line. I think it will be good since master chief is in it :D This time the campaign should be HUGE!!!!!!! Its should be really hard and really fun at the same time and also be very challenging. And this time please allow us to play the campaign with 4 controllers!!!! and agreed about the skulls coming back.

 

 

 

Firefight

 

Firefight should finally be allowed to forge on and should have more options and should have waaaayyyy better maps than reach and also not only should it have all the new halo 4 enemies. It should also have every single enemies from the previous halos. And also please let us fight the flood this time in firefight!!! and also this time we can play as the covenant against bot Spartans and also if we are playing alone in firefight custom game then allow us to have bot buddies if we are playing as spartans

 

 

Invasion

 

 

This time make Invasion not only a gametype. Make it a whole new game feature I mean like firefight is a game feature now same thing should happen in invasion.

Invasion as this guy said should have bots and better maps. Now just 2 or 3 maps...And yes invasion should be allowed in forge just like it is right now.

 

 

Forge

 

 

Now this time the main forge map should be extremely huge!! I mean like 5 times the size of forge world in halo reach and please make all the forge options available for every map unlike halo reach only forge world has every single forge option which sucks.

 

This time in forge it should combine halo 3 and halo reach's forge and there should be a option to lock on to a object which means your forge ball moves but not the object which is like halo reach's forge. But when you unlock the object then the object moves but you don't which is like halo 3's forge. And it now forge should be more specific and more detailed and also PLEASE THIS TIME PUT A OPTION OF UNDO AND REDO BECAUSE SO MANY TIMES YOU DELETE SOMETHING BY MISTAKE AND THEN YOU GOTTA DO IT ALL OVER AGAIN!!!!!!! UUGHHHHHH ITS SOOOOOO ANNOYING!!!!!

 

Forge should now not only color one part of an object it should color the whole thing or a option to color just a part of the object IF you like. And not only it should just change the color. You can also make your object something like sand or metal or glass or wooden. Something like that.....

 

And one last thing. You should now be able to change the weather of a map to anything you like. You can make it snowy or rainy or dry or even change day or night. That would be cool for machinimas!

 

 

Custom Games

 

 

Now custom games should have more fun gametypes of course and also PLEASE THIS TIME MAKE A OPTION FOR INSTANT RESPAWN AND BE WEAPONLESS!! and also bring back infinite grenades!!! And this time if you are weaponless. Please make the spartan look decent and not like he is holding nothing but still acting as if he is holding something.

 

 

Armory

 

Armory should now have everything. You should be able to change both your wrists to something and not both the same thing I mean both to something different and same should be done with utility and knees and also this time BOOTS!! and now let us change the visor to any color there is and also you should be able to color your spartan now allot. Not just secondary and primary and also now put more colors not just limited colors. Now not just let us get some parts of the mark 5 armor. let us get the full thing. Armor should be unlocked with credits and achievements and skulls.

 

 

Ranking System

 

 

Bring back the original ranking system!! Now it should be back to skill and to lvl 50. But if you really want credits, then only keep credits for new armor.

 

 

Gameplay (my ideas)

 

 

No armor abilities.

 

No Bloom.

 

Faster movement speed.

 

Higher Jumps.

 

Spartans and Elites should be same size.

 

 

Thats all I gotta say for Halo 4.

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We can't live off the past Halo games. That's all I'm going to say. If you want those, you'll have to play those games. 343 will not just take whatever was in the old games and add new graphics and some new gametypes. That's CoD's job, just adding a new coat of paint to their games, but nothing really changes that much.

 

New maps, no remakes. Remakes, we've been there, we're getting them in Reach anyway. If you want to play the remakes, play Halo: Reach. Halo 4 needs it's own maps like the first 3 Halos had to define the game. Halo 4 should be known for specefic maps that everyone loves, unlike Reach, it has no definitive maps. Bloom should stay, It's bad enough getting DMR spammed. It should be made so you actually have to time your shots unless you're really close. I agree mostly on the armory. Both wrists should be customizable. Not the boots, that would look extremely weird. There should be 200+ armory items, hopefully more for more originality. Achievements to unlock some armor, but credits to unlock the rest, maybe even finding skulls or data pads or terminals to get some premium armor. Make it so you can color each armor piece (But you would have those people that would make each piece a different color and it would look retarded) and make it so you could make your colors like Jorge, you could color many parts of your armor. Make it so you can have new armor, or war torn armor. Keep jumping and movement the same since we will still have AA's (They were confirmed to be in). Dedicated servers since Reach is really laggy. Player cap updated up to 32 players (More would be too many even for the dedicated servers). Elites probably won't even be in the game, The Covenant was confirmed to not be in this game. Maybe they will be replaced with Brutes (They hate us still) or Forerunner humanoid things. Invasion has it's own playlist, so does Firefight. But yes, Invasion should have AI and bigger battlefields to actually make it feel like an Invasion. But make the AI as similar to a normal player as possible (This would be hard to do). Maybe give you half a kill for killing an AI (Unless it's like a super unit, like a Hunter or whatever would replace a Hunter in Halo 4). Campaign, long, re-playable, fun. That's all I have to say.

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