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[GameSpot] - Demon's Souls PS5 Has New Weapon Animations, But They Don't Change The Game


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Demon's Souls fans picked up on newer animations that were unveiled during a recent PlayStation 5 gameplay trailer. Now, Sony has confirmed that the remake will, in fact, feature update weapon animations, though they won't change the feel or flow of gameplay.

Creative director at SIE Worldwide Studios' External Development Gavin Moore said Demon's Souls' various weapon types will now have "unique animations." In an interview with GameSpot, Moore explained that while the core gameplay for a weapon doesn't change, the power of PlayStation 5 allows the team to add "extra details and flourishes" to animations. This should help differentiate the weapons so a polearm and spear don't feel identical to one other.

"But what we did do beyond [haptics] was we thought, 'Well, we've got all of these weapons, right? And we've got all of this memory suddenly, and all of this power.' So we added all these unique animations to weapon types," Moore said. "So now, when you pick up your spear, or you pick up your polearm, or your rapier, or your katana, they're all different attacks. But again, the cadence is all the same as the original. So the gameplay doesn't change, the speed of the attack is the same. You're visually just adding extra details and flourishes to really bring that world alive."

Continue Reading at GameSpot

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