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Official "Which multiplayer maps would you like to see return in Halo 4?"


RedStarRocket91

  

221 members have voted

  1. 1. Do you think any existing community Forged maps should return to Multiplayer in Halo 4?

    • I believe that some community Forge maps should return in Halo 4 using either Forge items or full geometry.
      114
    • I believe that some community Forge maps should return in Halo 4, but only using Forge items.
      15
    • I believe that some community Forge maps should return in Halo 4, but only using full geometry.
      33
    • I do not believe that any community Forge maps should return in Halo 4.
      59
  2. 2. Do you think any existing fully-geometric maps should return to Multiplayer in Halo 4?

    • I believe that some fully-geometric maps should return in Halo 4 using either Forge items or full geometry.
      112
    • I believe that some fully-geometric maps should return in Halo 4, but only using Forge items.
      9
    • I believe that some fully-geometric maps should return in Halo 4, but only using full geometry.
      86
    • I do not believe that any fully-geometric maps should return in Halo 4.
      14


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  • 2 weeks later...

this and Guardian, The Pit, and the anniversary maps should be priority

 

A list of maps from all the halos that I wouldn't mind if they were remade are:

 

Battle Creek/Beaver Creek/Battle Canyon

Sidewinder/Avalance (prefered Sidewinder)

Damnation/Penance

Rat Race (so sue me this map was a fun, interesting 4v4 one)

Prisoner/Solitary

Hang em High/High Noon (tombstone wasn't a good remake from what I remember)

Chill Out/Cold Storage

Derelict (desolation was not a good remake either)

Wizard/Warlock

Timberland/Ridgeline

Lockout (Blackout was...just not the same)

Midship/Heretic

Colossus

Headlong/Breakneck

Waterworks

Containment (I thought it was cool)

Sanctuary

Terminal

Citadel

Guardian

The Pit

Valhalla

Countdown

Zealot

Tempest

Highlands

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  • 2 weeks later...

My top 3 maps I'd want back, from 1st to last are:

 

1. Halo 3's Guardian

2. Halo CE's Derelict

3. Halo 3's Avalanche

4. Halo CE's The Pit

5. Halo CE'S Blood Gulch

MY god yes.

 

the biggest mistake bungie and 343 did was that matchmaking is full of forge and community made maps, and they are so boring and crap.

i loved halo 3 and they had none of that.

Halo 3 does have forge maps you can play, they are just hard to get.

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What was the big forest map off the anaversery maps called, not sure were it came from originally think it was 2 that map was awsome! There were some good forge maps put onto reach playlists, though there was a lot of crap I liked caged/uncaged assylum and a few others surley they wouldnt be to hard to convert over just to bulk up the map count

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  • 3 weeks later...
  • 2 weeks later...

I think what should be done with community forge maps in Halo 4 should be the same that that 343 did with Halo Reach. There should be a community forge test playlist, and the maps that are most voted for should be put into rotation of the regular maps. personally I enjoyed both the forge and geometric remakes of the maps in Halo Reach. I think that is something that should continue on.

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  • 5 weeks later...

Just some ideas other then infinity slayer

 

the pit (koth, flag, regicide, flood, doubles) (full geometry)

guardian (koth, flag, oddball, regicide, doubles)

construct (koth)

last resort

high ground (good for regicide, flag, and extraction) (either)

citadel (flag, snipers, doubles)

boardwalk (good for the flood playlist and maybe more people will play it)

showdown (made by ZzZ surge ZzZ) halo reach map has been remade (forge)

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Halo CE/PC:

 

- Ice Fields

 

- Death Island

 

 

 

Halo 2:

 

- Turf

 

- Terminal

 

- Gemini

 

- Waterworks

 

- Containment

 

- Relic

 

- Desolation

 

- Uplift

 

 

 

Halo 3:

 

- Guardian

 

- The Pit

 

 

 

Halo Reach

 

- Swordbase

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