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What 343i should do to make the game better. *must read*


rsk8able

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To start, I, rsk8able did not write this. I will be red texted from now on. This is a post by Bungie forum member ankerd12 who requested a repost on the 343i forums. Here it is:

 

First of all we know that all veichles are over powered.

 

What i suggest is that Veichles health is cut in half.

 

 

Changes to veichles:

 

Warthogs: All warthogs to be replace with troop carrier warthogs.

 

Scorpions: Removed from the game completely and replaced with rocket hogs.

 

Banshee: Spawn on map as a one shot(on fire) Flipping and bombing disabled.

 

Ghosts: Lose the ability to boost and RoF is halved.

 

Revenant: Replaced with ghosts

 

Wraith: All wraiths removed from the game and replace with revenants. The revenants lose boost and the passenger seat loses all aim assist.

 

Mongoose: Passengers can't shoot whilst on the back. Appears asif they have no weapon but they can still melee.

 

Falcon: Spawns with two passenger seats that can only use their weapons, no added aim assist.

 

 

 

Weapons:

 

All gametypes and playlists set as AR spawns. Secondary weapon is magnum but nerfed to a 7shot kill.

 

All weapons are still on map but spawn with half clip.

 

Sniper: Becomes two headshot kill or 4 body shot.

 

Dmr:7sk, 100% bloom.

 

NR: 8sk loses ability to super combine.

 

Rockets: Blast radius halved.

 

Plasma launcher: Plasma travels at half the speed and cannot lock on.

 

Plasma pistol: can no longer EMP.

 

Grenade launcher: blast radius halved.

 

Grenades:

 

Frag: Blast radius doubled. But only spawn with one.

 

Plasma: Blast radius halved but can lock on and follow enemies accurately.

 

 

 

Playlists will all lose TU + ZB settings and move back to 100% bloom.

 

Radar will be added to MLG. And sanctuary will be replaced with asylum.

 

Normal TS Loadout will be introduced into MLG.

 

 

 

Armour Abilities:

 

Armour Lock: AA usage time doubled. EMP radius doubled.

 

Invisiblity: Usage time double, 100% invis even when moving at full speed. Does not mess ally radars ever.

 

Jetpack: Boost speed increased. While using jetpack health shield regens.

 

Sprint + Evade: Usage time halved. Recharge time doubled. Unless holding a CQC weapon. If hold CQC weapon as your main. Usage time doubes and speed increase is doubled.

 

Hologram: Equipt with infinite usage.

 

 

 

Points for kills:

 

Any precision weapon will = 1 kill 1 point.

 

Any melee with = 1 kill 1 point but melee kills will give the player invincibilty for 3seconds.

 

Backsmack will give the player ability to change loadouts for 5 seconds. 1 kill 1 point.

 

Assasination will be 1 kill 2 points and you get both of the above stated.

 

 

 

Betrayals: Betrayal booting will be turned off no matter what way you betray.

 

 

 

Thanks for reading please voice your opinions on this topic.

 

 

 

[Edited on 02.15.2012 7:49 PM PST]

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I think this is terrible man, I mean seriously? Bad ideas all of them, some even ridiculous. I don't know where to begin and if there is an end. Wanting to double the power of the AL and cut down Sprint and Evade was just the tip of the iceberg. Sniper two headshot kill?!

 

This is a *must forget*.

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This is either the beat halo spam ever, or you are completely out of your mind.

Have you even played Halo Reach?

There is not 1 thing in your OP that warrants discussion.

Every idea ranges from bad to terrible to completely insane.

 

May I suggest you play another game? Maybe Lego Star Wars?

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