wrathofgod Posted February 22, 2012 Report Share Posted February 22, 2012 This has been the most confusing thing about halo reach to me since the first time i played the game and why i feel Reach isn't a Halo game. This would be the health system and how it works. What I'm talking about is in Halo CE 2 3 you had your health regenerates after you survived the last battle while in reach you need to find yourself a health pack to restore your shields to 100% So what i guess what im really wishing for is for the whole health pack system to be dropped and returned to the original health regeneration system. Quote Link to comment Share on other sites More sharing options...
TerribleTimbo Posted February 22, 2012 Report Share Posted February 22, 2012 I don't think you played Halo 1 based off your post. They did away with the health bars for Halo 2/3 and brought them back for Reach. It has been too long since I played Halo 1 to remember if the health actually did slowly recover in multiplayer or not, but I don't think it did. Quote Link to comment Share on other sites More sharing options...
Spitfire Posted February 22, 2012 Report Share Posted February 22, 2012 I don't think you played Halo 1 based off your post. They did away with the health bars for Halo 2/3 and brought them back for Reach. It has been too long since I played Halo 1 to remember if the health actually did slowly recover in multiplayer or not, but I don't think it did. Health doesn't regenerate in Multiplayer, I always hated that, especially when someone steals the health packs lol. Quote Link to comment Share on other sites More sharing options...
RedStarRocket91 Posted February 22, 2012 Report Share Posted February 22, 2012 Health only ever regenerated in Halos 2 and 3, Halo: CE didn't feature regenerating Health in either campaign or multiplayer at all. In Reach it actually regenerates to thirds, which is more than in the first game. Quote Link to comment Share on other sites More sharing options...
Spitfire Posted February 22, 2012 Report Share Posted February 22, 2012 Health only ever regenerated in Halos 2 and 3, Halo: CE didn't feature regenerating Health in either campaign or multiplayer at all. In Reach it actually regenerates to thirds, which is more than in the first game. Elites in Reach seem to regenerate all their health for some reason. Quote Link to comment Share on other sites More sharing options...
CandiBunni Posted February 22, 2012 Report Share Posted February 22, 2012 Elites in Reach seem to regenerate all their health for some reason. That was a design choice. Since Elites are supposed to be superior to Spartans, they allowed them to fully regenerate their health. 1 Quote Link to comment Share on other sites More sharing options...
RedStarRocket91 Posted February 22, 2012 Report Share Posted February 22, 2012 Also, Elites in Reach can't use Health Packs, so it's kind of a trade off. On the one hand you don't need to worry about Health damage for very long, but on the other hand you can't heal severe health damage as quickly, and you can't use a Health Pack to instantly regenerate your health and shields in an emergency. 2 Quote Link to comment Share on other sites More sharing options...
Timbit Posted February 22, 2012 Report Share Posted February 22, 2012 i would llike the br not armor lock prowler the falcon in the hhalo reach campain although that would be cheap in machmaking and the halo 3 game play Quote Link to comment Share on other sites More sharing options...
CandiBunni Posted February 24, 2012 Report Share Posted February 24, 2012 i would llike the br not armor lock prowler the falcon in the hhalo reach campain although that would be cheap in machmaking and the halo 3 game play If you would like Halo 3 gameplay, play Halo 3. No one is stopping you from doing so. Halo 4 needs to have its own identity. It doesn't need to be a simple copy & paste job from one of the previous games. What it needs to be is something fresh. Something that, while familiar in a sense, brings plenty of new things to the table to keep the series going. Quote Link to comment Share on other sites More sharing options...
Absolute Dog Posted February 24, 2012 Report Share Posted February 24, 2012 This is some of Frank's own thoughts. O’Conner claims that there are a lot of changes coming for the character, both aesthetically and in play, but the game will still feel fundamentally like a Halo game. The first difference we can expect is in how Master Chief looks. “There’s some fairly radical modifications to his armor” says O’Connor. “Some of those are an artistic evolution, but some are connected to the story. We just can’t talk about it yet. He’s been in space for a long time.” Quote Link to comment Share on other sites More sharing options...
ZB-85 Posted February 24, 2012 Report Share Posted February 24, 2012 Health regenration. The return of the Battle Rifle. And the amazing feel of Halo gameplay. Quote Link to comment Share on other sites More sharing options...
Destroyaaa Posted February 24, 2012 Report Share Posted February 24, 2012 There actually was health in halo 3. Idk about halo 2 but in halo 3 there was health. It just wasnt visible. You remember sometimes you could get killed by 1 grenade? That was because you had lost some health during that life, by having no shields and taking shots but surviving. I have tested this. Quote Link to comment Share on other sites More sharing options...
Timbit Posted February 24, 2012 Report Share Posted February 24, 2012 duh who dosnt want the smg back Quote Link to comment Share on other sites More sharing options...
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