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Oh my god! What was that?


Fail Master

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Infection. More specificly : Flood Infection.

 

I think that the new, improved infection should include the infected as Flood. This would look alot better than just a sligtly difeerent coloured spartan running around with an energy sword. Being a Flood would actualy give the game a more of a "survival" aspect. When a human dies, a Mini-Flood thing comes and just devourers the body of the spartan. wen the spartan respawns he looks exactly like a Flood.

 

Doing this could add more customisation to the game (after all, isnt that what Halos about?). You could customise your flood by choosing...:

  • What arms does it have?
  • What head does it have?
  • What body?
  • what special ability(? May cause unfair advantage to zombies, but then again a slight health or speed increse would cause humans to run instead of camp ?)?

 

After all this does not just have to stop at using Human/Forrunner/Covinant maps for infection, it would also bring in Flood maps and Flood forge peices which im sure plenty of the Halo comunity have wanted since first experiencing Forge and the Flood.

 

 

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Gametypes do not allow for biped or any other model permutation changes. Any changes in the gametype are strictly limited to the [matg] tag. No open UI editor in Halo has ever allowed players to activley, even in memory, change any core tag values outside the scenario and matg tag file. Don't get your hopes up on this, it will NEVER happen. The most you could wish for that will likely happen, is the inclusion of Flood AI in core form....no custom changes or additions.

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