RampantDoritoz Posted July 13, 2011 Report Share Posted July 13, 2011 I dont know if you guys have noticed that aside from forge world on halo reach that most maps are just simple just a couple rooms slapped together and call it a map. Well i have an idea, have a map that is of a city scape but on a scale of forge world kinda like odst where you can go into certain buildings go up like 3 floors and such and be able to spawn civilian vehicles but one problem though is that there is probably no known human activity where chief is going so that idea might just go to a scrap bin. Quote Link to comment Share on other sites More sharing options...
Bob Posted July 13, 2011 Report Share Posted July 13, 2011 I dont know if you guys have noticed that aside from forge world on halo reach that most maps are just simple just a couple rooms slapped together and call it a map. Well i have an idea, have a map that is of a city scape but on a scale of forge world kinda like odst where you can go into certain buildings go up like 3 floors and such and be able to spawn civilian vehicles but one problem though is that there is probably no known human activity where chief is going so that idea might just go to a scrap bin. Why would that idea go to the scrap bin? Halo Reach's Forge World was on a Halo, you never went to a Halo in Halo Reach. I kinda like your idea, maybe they could make it into a headlong that's just bigger. Kinda like what they did with Blood Gultch/Coagulation in Reach. Quote Link to comment Share on other sites More sharing options...
HAMBURGLER Posted July 13, 2011 Report Share Posted July 13, 2011 i agree with bob. headlong was a big map, and i think something like headlong would work Quote Link to comment Share on other sites More sharing options...
spydacuz Posted July 18, 2011 Report Share Posted July 18, 2011 IF you played halo ce on the computer there is a fan made map called "extinction" if you dont know what im talking about(great map) i think it would gangsta to have that in halo 4 Quote Link to comment Share on other sites More sharing options...
RampantDoritoz Posted October 15, 2011 Author Report Share Posted October 15, 2011 ok, ok, pretty good. (if u havnt noticed im trying to get to the top of this list) Quote Link to comment Share on other sites More sharing options...
MrSlAyEr13579 Posted October 15, 2011 Report Share Posted October 15, 2011 I like it. With that size of a map they should increase the max players in the game. Quote Link to comment Share on other sites More sharing options...
XO Jaime OX Posted October 16, 2011 Report Share Posted October 16, 2011 i think there should be a map that has many characteristics like in the games. they should have a map that takes place in a ship, on halo, in a forest, in forerunner territory (a map that was made by forerunners), in a place that is like as if the flood has taken over the part, city ruins, covenant and unsc bases, and SPACE! Quote Link to comment Share on other sites More sharing options...
flamerolburns Posted October 16, 2011 Report Share Posted October 16, 2011 I could go for a city sized map. If it were possible, it could have 30-40 people on it. But, the max is 16. Quote Link to comment Share on other sites More sharing options...
Absolute Dog Posted October 18, 2011 Report Share Posted October 18, 2011 We did have funner and more expansive maps in H 2 and H3. There are three story maps in Reach called Sword Base and Boardwalk, but I understand you desire for an urban style map with multi level structures. The game typically needs to stay fast paced and have to take into account that given a place to camp an area from a room or stairwell, certain players will sit there the whole game. Halo, in the beginning always lent itself towards movement and holding strategic areas. Reach has created the "camping" technique brought on by two or three reasons. One, Invisibility, armor lock and other AA's promoted it. Two, some of the Reach maps design and weapon spawns and static spawn time ensured it. Third, new, inexperienced and achievement chasers used it get easy kills and sprees. This is not global, but has become a real phenomena in Reach. A map with more players would only be more confusing and laggy, in my opinion. I have not interest in Big Team so my opinion may be mute on the number of players. Quote Link to comment Share on other sites More sharing options...
SWIROMAN Posted October 18, 2011 Report Share Posted October 18, 2011 THEY SHOULD MAKE A MAP THAT IS A OVER-SIZED KITCHEN THE CHARACTERS ARE LIKE MICE IT WOULD BE COOL FOR INFECTION GAME TYPES LIKE MAKE A BUNCH OF HIDING SPOTS IN THE KITCHEN DROORS INSIDE OF PEANUT BUTTER JARS OR UNDER TOWELS CRACKS IN WALL ETC. Quote Link to comment Share on other sites More sharing options...
BraverKING514 Posted October 21, 2011 Report Share Posted October 21, 2011 Also, add in custom edition forging. FUN FOR ALL! Quote Link to comment Share on other sites More sharing options...
Haloboy Posted October 21, 2011 Report Share Posted October 21, 2011 I would love that and I also want more snow maps :3 Quote Link to comment Share on other sites More sharing options...
yah bono here Posted October 22, 2011 Report Share Posted October 22, 2011 needs to be a more well rounded idea, although i understand you. i didnt like the maps on reach ,because in halo 3, there was lore and mystery behind a map. in reach it was just maps out of the campaign Quote Link to comment Share on other sites More sharing options...
Darkassassin Posted October 28, 2011 Report Share Posted October 28, 2011 Pues seria muy bueno tratar con diferentes entornos como un bosque, un desierto, una selva, en el agua, y puede que en el espacio. Aunque nunca habia pensado en eso de la ciudad la verdad es una muy buena idea. estaria bien tratar con diferentes edificios. Quote Link to comment Share on other sites More sharing options...
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