Popular Post PH4NTOMNINJ496 Posted March 16, 2012 Popular Post Report Share Posted March 16, 2012 (edited) Dear 343i, In Halo 4 firefight i was thinking of weather condition changes. such as snow, rain, actually night time outside, etc. you can custome your weather conditions and have pelican transportations from one fight to the next! As a boss wave you are able to go up against a scarab or two scarabs at the most. What if you can fight the arbiter as a boss wave or Tartarus form HALO 2? or fight the flood? forerunners? your in the battle field and its a triangle of devastation between covenant, flood, and humanity! and possibly forerunners. What i always wanted to see in Halo 4, since Halo odst is, a forgable firefight map! Oh and do you think you can actually go on spec-ops firefight missions? and the elites can have firefight voices? hmmm soo much more i want to talk about. Oh! you can start the firefight how ever you want. fore example, you can start off in a pelican droping you off or going in to the fight in a drop pod. The elites can call in elite orbital units that come in a drop pod, and the spartans can call in orbital drop shock troopers and theiy actually drop in. still soo much to talk about. what if their's a thing called warthog runs? kinda like from Halo 3, at the end of the level where you gotta escape with the warthog and everyones plowing lead or plasma in to you, or at least trying to. i hope you all read this! my mind is still wondering! oh wait one more thing... what if you can choose a Halo soundtrack (any halo soundtrack) to play at a specific wave or round to get the feel of the battle! and bring back the voice mask for the elites from Halo 2? and decide to enable or disable the halo medal anouncer in the firefight. You get to make your own objectives similar to multiplayer. (i got that part from the guys comments below, thanks guys!) you get to plant a bomb in a covenant cruiser or carrier (got that from deliver hope trailer from HALO REACH) and get to duel wield the bomb by using a pistol on the right arm and the bomb on the left and the elites can have an energy sword on the left arm and the plasma gun on the right. Do you guys remember at the end of HALO REACH when your fighting in a lonewolf firefight? and your visor actually gets damaged by debree and starts cracking? what if you can add that affect to firefight? and the grenade launcher from HALO REACH emp's (shut down) the enemy and shuts down there armor upgrades, such as shields, night vision, or possibly stunns them! i also got that idea from HEADHUNTERS in HaloWaypoint. You are able to put your weapon down with the left trigger when you have no grenades, just like in HALO 2; for a roll playing feel. And there's backround battles! you can see different variations of battle going on in the distance, so it's not just you. What if you can actually be the Arbiter in firefight? and command your army what to do? or make it to where the flood or the elites, or even forerunners can be on your side? just like in the HALO trilogy where you actually had an eperience fighting with the elites, forerunners, flood in the battle field. Just like from HALO 3! you got to experience what it's like to fight with them! When you're making a game type, you can make it where you can spawn with no weapons; so your only choice is to melee or knife assasination. And you got to get to a weapon cache, then you can start shooting. If the firefight forge is too complex, then atleast make it to where you can forge barricades, sandbags, supplies, covenant supplies, etc. something that looks realistick, or debree. What if there was a Covenant carrier about to glast the place you're at? and you had to escape out of there in time? or a Covenant bomb you had to disarm? Some people were wondering if you can make the elites growl, while you're the elite in firefight. In REACH firefight, theres a UNSC suppley drop ship and it drops weapons down, why not make one for the Convenant? a Covenant suppley drop ship. In HALO REACH, you had a UNSC support by using the target locater, what if you can use a covenant target locater for the elites or Covenant? and when you use it, it shoots down a Covenant glast beam, like what the Covenant Cruiser uses in New Alexandria in the HALO REACH campaign. This idea can be for SPARTAN-OPS if 343i replaced firefight with spartan-ops. I know all of this can be difficult for 343, but just try this out! and if it gets comprimised then i understand. (Please 343i read this!) Edited April 12, 2012 by PH4NTOMNINJ496 11 Quote Link to comment Share on other sites More sharing options...
Zamio Posted March 16, 2012 Report Share Posted March 16, 2012 All those ideas sound awsome. I must appluad your creativity. I also think that you should play Firefight from different perspectives, so while theres a "Spartan Story" Theres also an Elite story as well. 1 Quote Link to comment Share on other sites More sharing options...
Zuko 'Zarhamee Posted March 16, 2012 Report Share Posted March 16, 2012 This is probably the best idea for firefight I've ever seen. Quote Link to comment Share on other sites More sharing options...
PH4NTOMNINJ496 Posted March 16, 2012 Author Report Share Posted March 16, 2012 yeahhh um i notice i mispelled acouple of words in their... Quote Link to comment Share on other sites More sharing options...
ZB-85 Posted March 16, 2012 Report Share Posted March 16, 2012 Those sound like some pretty good ideas... Quote Link to comment Share on other sites More sharing options...
ΠΘVΛ Posted March 16, 2012 Report Share Posted March 16, 2012 Woah, awesome! I agree with everything. I would really like to fight a Scarab again and it would be really awesome to see a giant battle going on in a large map like Forgeworld. They did say they are pushing the xbox to its limits but I don't think they would add something quite like that, maybe Elephants or Pelicans (hopefully). They also added ODST's to Anniversary firefight so maybe we will see some more? or even sentinels! Quote Link to comment Share on other sites More sharing options...
Krinn3 Posted March 17, 2012 Report Share Posted March 17, 2012 Boss Round: 10 Scarabs. Good luck I agree though, these ideas are great. They should add some sort of monetary system as well. A lot of wave-based modes (Horde mode in Gears and Nazi Zombies and Survival for CoD) use some monetary system with purchasable defenses or weapons. I feel like this would be a great addition. The ODST troops for the Spartan Team sounds great, I tip my hat to you sir. These are some fantastic ideas. 1 Quote Link to comment Share on other sites More sharing options...
PH4NTOMNINJ496 Posted March 17, 2012 Author Report Share Posted March 17, 2012 thanks guys. I hope 343 can see this... i also had an idea of choosing to put a supresser on ur weapon if you wanted (only in firefight) bring back the Halo 3 ODST feel to it! Quote Link to comment Share on other sites More sharing options...
DerpWithAGun Posted March 17, 2012 Report Share Posted March 17, 2012 Great ideas PH4ANTOM, you have a creative mind. The only thing is, we will probably never see forgable firefight maps. The reason for that is, this would create a very cheap and fast way to level up in the game. Simply put the locations where the covenant enemies would spawn all in one location, build a huge wall around the area. On top of the wall place rocket launchers and ammo crates everywhere. Making wave spawn locations random wouldn't work either for many other reasons. Quote Link to comment Share on other sites More sharing options...
PH4NTOMNINJ496 Posted March 17, 2012 Author Report Share Posted March 17, 2012 well just custome firefight. oh yeah i also have another, where u can use duel wield by striping a jackal shield away from the jackal and use the shield, like how the spartans can do it from the halo novels! Quote Link to comment Share on other sites More sharing options...
Zamio Posted March 17, 2012 Report Share Posted March 17, 2012 well just custome firefight. oh yeah i also have another, where u can use duel wield by striping a jackal shield away from the jackal and use the shield, like how the spartans can do it from the halo novels! The Spartans from the books did it because they had no sheilds. The sheilds they have now are far better than the Jackal sheilds. Quote Link to comment Share on other sites More sharing options...
DoctorB77 Posted March 17, 2012 Report Share Posted March 17, 2012 ME GUSTA 1 Quote Link to comment Share on other sites More sharing options...
Vitamin Pwn Posted March 20, 2012 Report Share Posted March 20, 2012 these are some awesome ideas, that would be sweet if they were implemented into firefight Quote Link to comment Share on other sites More sharing options...
Twinreaper Posted March 20, 2012 Report Share Posted March 20, 2012 Usually I love coming in and ******** on peoples hopes and dreams, but I must say you have one creative way of thinking. Although it would be great to see things of this nature added to firefight...it wont happen. Making Firefight forgable cannot be done outside a sandbox. And by sandbox we are not talking about the forge mode. We are talking full fledged complete compiler plus side apps. Unfortunatly the way the Blam! engine and Halo in general is layed out, the AI would require updated pathfinding referrences and scripts to move around altered maps, and respond to diferrent commands. These things are not able to be pulled off in a console environment with Halo. Weather is the other tricky beast. While you can alter what weather is applied, you also have to edit the BSP, which for those who are clueless...BSP is the level mesh itself in a compiled format. Adding weather and altering the weather to another form requires bsp tag edits as well as the forge "in memory" scenario file editing. But you do have some great ideas there my friend. Keep shooting them out and maybe we could see an engine change with future Halo's to use these ideas. It could happen! 2 Quote Link to comment Share on other sites More sharing options...
spartan 326 Posted March 20, 2012 Report Share Posted March 20, 2012 Usually I love coming in and ******** on peoples hopes and dreams, but I must say you have one creative way of thinking. Although it would be great to see things of this nature added to firefight...it wont happen. Making Firefight forgable cannot be done outside a sandbox. And by sandbox we are not talking about the forge mode. We are talking full fledged complete compiler plus side apps. Unfortunatly the way the Blam! engine and Halo in general is layed out, the AI would require updated pathfinding referrences and scripts to move around altered maps, and respond to diferrent commands. These things are not able to be pulled off in a console environment with Halo. Weather is the other tricky beast. While you can alter what weather is applied, you also have to edit the BSP, which for those who are clueless...BSP is the level mesh itself in a compiled format. Adding weather and altering the weather to another form requires bsp tag edits as well as the forge "in memory" scenario file editing. But you do have some great ideas there my friend. Keep shooting them out and maybe we could see an engine change with future Halo's to use these ideas. It could happen! you make it sound hard to do lol. the AI can have updated pathfinding or the person who makes the forge map could make a path in a general way and the AI can follow it. i agree with you on the weather though.also why not have something like objectives in firefight? i always felt like i was a spartan doing nothin in the middle of nowere? eg in COD: BO zombies they have the teleporter and easter eggs. what if in halo 4 you had to activate a forrunner teleporter to go someware else like in ghoasts of onyx 1 Quote Link to comment Share on other sites More sharing options...
Choot 'em Posted March 21, 2012 Report Share Posted March 21, 2012 Pretty good ideas PH4NTOMNINJ496!! Truly a different approach to Firefight! Keep the unique thoughts and ideas coming! Quote Link to comment Share on other sites More sharing options...
Killer K34 Posted March 21, 2012 Report Share Posted March 21, 2012 what about switching it to where the humans are trying to take out some zealots so that its like reverse firefight and if your human, you will play as an ODST. Quote Link to comment Share on other sites More sharing options...
Twinreaper Posted March 21, 2012 Report Share Posted March 21, 2012 AI for Blam! is not as simple.as painting a path. There are scripts that need to be rwcompiled as well as collision tie ins for the bsp structure. I get what you are saying though...its just that Blams approach is.not as simple or.refined as other current gen engines. Quote Link to comment Share on other sites More sharing options...
PH4NTOMNINJ496 Posted March 22, 2012 Author Report Share Posted March 22, 2012 sorry if the grammer is not soo great. i got really excited! Quote Link to comment Share on other sites More sharing options...
Baby Boo Posted March 22, 2012 Report Share Posted March 22, 2012 I liked the general SYSTEM for ODST firefight. I like your ideas too! Quote Link to comment Share on other sites More sharing options...
Pink Lemonade Posted March 23, 2012 Report Share Posted March 23, 2012 Would't it be cool to have a currency system in firefight? something you can use to call in AI support and weapons? or maybe even the ability to forge firefight maps!? i think these ideas will add a good deal of replay value into firefight since it got kinda boring in reach. Quote Link to comment Share on other sites More sharing options...
a live dinosaur Posted March 25, 2012 Report Share Posted March 25, 2012 These are the best ideas i've ever seen. It would be a dream if 343i saw this, at least. If they did this, I would not look forward to Halo 5, I would like to stick with Halo 4 about 6 or 7 years. Quote Link to comment Share on other sites More sharing options...
Nohbdy Posted March 25, 2012 Report Share Posted March 25, 2012 Really nice suggestions guys! I think that with all these changes you could afford to make a completely new game mode for Halo apart from Firefight. Something like firefight versus, but with the added twist of having UNSC troops on the side of the spartans. Maybe adding a monetary system is too much, but its a plausible idea.This is one of the better forums on Halo 4 atm! Quote Link to comment Share on other sites More sharing options...
RandomPRGuy Posted March 25, 2012 Report Share Posted March 25, 2012 Instead of Brutes , Elites , Grunts , and Jackels....why not The Flood ?? and Dark ,Scary Maps for it?. It could be more difficult because the flood travel in packs. 1 Quote Link to comment Share on other sites More sharing options...
Noahsammy99 Posted March 29, 2012 Report Share Posted March 29, 2012 Good ideas. In odst they had night time maps. Scarabs and no back up or vehicles. I kinda get frusterated with just normal wraiths. Ill lose it against a scarab. Quote Link to comment Share on other sites More sharing options...
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