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[GameSpot] - Apex Legends Raiders Collection Event Begins On December 7, Winter Express Game Mode Returns


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Respawn Entertainment has announced that the Apex Legends Raiders Collection Event will debut on December 7, along with a returning limited-time mode.

Running until December 21, the Apex Legends Raiders Collection Event will give players the opportunity to unlock Legendary, pirate-themed cosmetics for Valkyrie, Loba, Revenant, Bloodhound, Pathfinder, Wattson, and Wraith. Additionally, once players have unlocked all 24 cosmetics, they will receive Wattson’s electric Heirloom, the Energy Reader.

Each Legendary skin has a matching weapon to go along with it and, during the event, players can earn 1,600 points per day while challenges refresh daily. There are also stretch challenges that reward four unique badges when completed during the event. These challenges also coincide with the Battle Pass, so players can complete several at once.

Alongside the release of the event, the developer is also bringing back the Winter Express limited-time mode. This mode allows three squads to board and capture the World’s Edge train, but this time, players will get to pick their loadout prior to boarding.

Respawn also released the patch notes, which detail numerous fixes to Wattson, Ash, and Valkyrie, as well as to Arenas. The developer has also implemented balance changes for several items, including an increased magazine capacity for splatter rounds.

Apex Legends Raiders patch notes:

Legends

  • Wattson: Fixed the issue with fences “sticking” when trying to place a node near a fence.
  • Wattson: Fixed bug for cases where Wattson’s Fence nodes ignored player collision.
  • Wattson: Fixed bug with the blueprint line not showing up to signify where the fence will be created.
  • Wattson: Fixed issue where Caustic’s Ultimate isn’t zapped by the Interception Pylon.
  • Wattson: Fixed bug where Arc Stars could stick to and damage the Interception Pylon
  • Ash: Based on feedback we’ve increased the audio presence of Ash’s Ultimate.
  • Ash will no longer “bleed” when shot and now displays sparks [like Pathfinder and Revenant].
  • Ash: fixed cases where a grid pattern would show on some rare and common skins.
  • Valkyrie / Revenant: Fixed a bug where using a Skydive with Death Totem at a specific time caused Valkyrie’s skydive to enter a bugged state.
  • Valkyrie: Fix for Birthright Skin where Valk’s jetpack control clips into her hands in first person.

Arenas

  • Arenas: Fixed bug where Seer could continuously charge his tactical after it’s reached zero uses.
  • Arenas: Reduced reconnect times since the matches are shorter than a Battle Royale match.
  • Arenas: Fix for missing ammo UI on the common, rare, or epic, CAR.
  • Arenas: Fix for missing horizontal black bars while spectating.
  • Arenas: Fix for cases where the Death Tab is missing from the shop window.

Bug Fixes

  • Fixed issue with a spot on Storm Point where players could camp in unintended areas near Command Center.
  • We also addressed multiple minor bugs around the map ranging from misplaced kill triggers and holes in geo.
  • Bocek Compound Fracture Legendary skin bug: Fixed an issue where players would still see iron sights when aiming even if another sight is equipped.
  • R-301 Dynastic Cycle Legendary skin bug: Fixed an issue with the gun using a mix of two different skins.
  • Fixed bug for cases where the Loba Edition displays “No Price Found” when viewed in the store tab.
  • Based on feedback we’ve reduced the SFX on reactive skins for the Volt.
  • Fixed bug where players were unable to scroll downwards when looting a death box or black market.
  • Fixed bug that was preventing players from getting Rampart’s Heirloom even after buying all 24 event packs.
  • Fixed bug where players could skydive faster after spamming Ping.
  • Fixed issue with players seeing the 888 Elite Mode Badge constantly unlocking.
  • Fixed bug where dive trails were not rewarded properly.

Balance Changes

Seer

  • Decreased Focus of Attention detonation delay from 1.6s to 1.4s

Arc Star - Sticks

  • Base stick damage lowered from 30 -> 10
  • Shield Damage Multiplier increased from x3 -> x4 (stick on shielded enemy will now max out at 40 instead of 90)
  • Sticking an enemy now applies a slow debuff (reverting Legacy update change)

Arc Star Non-Sticks

  • Slow duration is now driven by distance to the center of Arc Star detonation

Splatter Rounds

  • Removed increased magazine capacity

Crafting

  • Shotgun ammo, sniper ammo, and arrow crafting output reduced to a single stack

Private Match

  • Observer Mode - UI and Scoring Improvements for in-game stats menu.
  • Observer Mode - Reduced opacity on Loba’s Back Market for map & mini-map.
  • Observer Mode - Added toggle option to show next ring location.
  • Added [Team] Eliminated text in kill feed for Private Match Anonymous mode.
  • Admins now have the ability to end matches in either Observer or Player positions.
  • Fixed issue for real time API delay after running consecutive games.
  • New real time API events including:
    • Shots fired
    • Kill awarded
    • Line by line formatting
    • Unique player IDs

Quality of LifeNew custom reticle color system:

  • Select a color from some of our recommended favorites
  • Use the color and brightness sliders to find that perfect color
  • Manually enter an RGB color
  • Toggle between 4 different hand picked environments to preview your reticle

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