Mangopork Posted December 7, 2021 Report Share Posted December 7, 2021 (edited) I see this in a lot of game and film series. The third one pulls out all the stops and has the coolest guns/gadgets, thinking its the last in the series, then later on they make changes that are unnecessary. The shotgun in halo 2 was worse than halo 1, for example. The halo infinite shotgun is quite good. HALO 3 My main point: Halo 3 had a more robust weapon & item set. Bring this into halo infinite. Don't complain about "balance", from a game designers perspective this is a basic skill. A few tweaks and it could still be rebalanced on a spreadsheet and some playtesting. I miss the semi-auto DMR. Right now there are *less* toys to play with than there were in previous iterations so its a bit of a letdown. Its still halo and its still awesome, but I would like to see more weapon options. Keeps the game interesting. Halo infinite is awesome. Just add more guns! Edited December 7, 2021 by Mangopork Update Quote Link to comment Share on other sites More sharing options...
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