RedStarRocket91 Posted March 25, 2012 Report Share Posted March 25, 2012 There's plenty of threads at the moment predicting what weapons will be in Halo 4. Everyone's wondering which old friends will be returning and how they'll have changed, and what new companions we'll be meeting. So I'm thinking, let's do something slightly different. Instead of trying to predict what weapons will appear in Halo 4, why not have a game where we try and create new and interesting weapons ourselves? There's a particular format I'm thinking they could be done in, which runs like this: Weapon Name Faction (UNSC, Covenant, Forerunner) Firing Mode (Single, Burst, Auto) Firing Rate (Low, Medium, High) Reload Speed (Low, Medium, High) Accuracy (Low, Medium, High) Shots to Kill (including headshots) Shots per Magazine Headshot Capable (Yes, No) Dual Wield (Yes, No) Bonus Effects (Supercombine, Area of Effect, Plasma Damage type, etc.) As an example, here are the Assault Rifle from Halo 3 and the Needle Rifle from Reach: MA5C UNSC Fully Automatic High RoF Fast Relod Medium Accuracy 16 shots/kill 32 shots/magazine Cannot headshot Cannot dual wield Bonus: On-screen ammunition counter Needle Rifle Covenant Single Shot Medium RoF Fast Reload High Accuracy 7 shots/kill (9 without headshot) 21 shots/magazine Can headshot Cannot dual-wield Bonus: Can get supercombine kills on unshielded opponents, 2x scope So using this system, we can come up with something like this: Ravager Forerunner Single Shot Medium RoF Slow Reload 4 shots/kill (6 without headshot) 12 shots/magazine Can headshot Cannot dual-wield Bonus: 2x scope, scope can see through walls, can fire through walls So, what can you come up with? Get creative! Quote Link to comment Share on other sites More sharing options...
TerribleTimbo Posted March 25, 2012 Report Share Posted March 25, 2012 Cyclone Forerunner Automatic weapon Medium RoF Medium Accuracy Slow reload 12 shots to kill (N/A headshot) 30 shots/clip Can't headshot Can't dual weild Shots can pass through people (like a sniper) and deals more damage to each additonal person that is hit. For example, if 3 people are in a row, second guy would die after 10 shots hit and 3rd guy would die after 8. *Edit, changed RoF and forgot accuracy 1 Quote Link to comment Share on other sites More sharing options...
TerribleTimbo Posted March 25, 2012 Report Share Posted March 25, 2012 Bruiser Forerunner Single Shot Low RoF Low Accuracy Medium Reload 1 shot to kill (N/A headshot) 6 shot/clip Can't headshot Can't dual weild After you hit someone, shots will redirect to another nearby target (if there is one) and deal half damage. Think of it as the shotgun for Forerunners I guess. Quote Link to comment Share on other sites More sharing options...
spartan 326 Posted March 25, 2012 Report Share Posted March 25, 2012 Weapon Name: OF2012 offender Faction: UNSC Firing Mode: single Firing Rate: high Reload Speed:low Accuracy: high Shots to Kill: 1 Shots per Magazine: 10 Headshot Capable: yes Dual Wield: no Bonus Effects: within 3 meters of a target being killed, an EMP disables shilds. 1 bullet kill. 40X scope that goes 2X, 10X, 20X, 40X. 1 Quote Link to comment Share on other sites More sharing options...
spartan 326 Posted March 25, 2012 Report Share Posted March 25, 2012 heres a rough version of my sniper. long range. Quote Link to comment Share on other sites More sharing options...
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