Archangel Tyrael Posted April 10, 2012 Report Share Posted April 10, 2012 Three of the controversial items from the Halo 4 reveal in the May issue of Game Informer was news of an instant respawn, a new armor ability called "Forerunner Vision" and random weapons spawns. While details on the three are still scarce, 343 Industries provided a little more clarification over the weekend that should help alleviate some of the concerns. (found this, do not know if it is entirely true or what if you already heard about it, i will post this anyways mods don't see this fit please remove. Thanks King out.) Instant Respawns The Game Informer article mentioned respawning instantly while playing the new Free-For-All multiplayer mode called Regicide. While that is the case in Free-For-All, it is not in objective based modes according to a post by 343 Industries David Ellis on NeoGAF. Forerunner Vision Forerunner Vision was initially billed as an armor ability that lets you see through walls according to the Game Informer article. While not actually saying how it works, 343's Frank O'Connor did rule out a couple of ways the ability could work. In response to a forum member saying that Forerunner Vision works like the UAV in Call of Duty to let you see where other players are without seeing them, O'Connor said, "Not really. As will become clear. I imagine a competitive player with good situational awareness would try it once and eschew it for something else." In another post, O'Connor further clarified with, "You cannot use Forerunner Vision to see players anywhere on the map. Absolutely not." Ellis also chimed in on the mystery ability by saying, "Trust me, you'll understand when you see it. Which might not be soon since we're still locking down the visuals on it." Random Weapon Spawns Moving from set weapon spawn points to random drops across the multiplayer map was also raised as a concern by vocal members of the Halo community. "The weapon drops are not 'random'," O'Connor explained. "They are telegraphed and in some ways, predictable. There is variation, however. Map control will still be key, but yes, changed. Custom games will be heavily customizeable, and initial playlists will be clean and focused. Players will not be presented with stacksof lists, but there will be variety for different tastes." Because of an arrangement with Game Informer and some of the components of the game still in development, 343 Industries can't provide all the clarification yet. However, O'Connor previously promised that more information will come soon through podcasts and other outlets. 4 Quote Link to comment Share on other sites More sharing options...
Azaxx Posted April 10, 2012 Report Share Posted April 10, 2012 awesome post, really helpful.... 1 Quote Link to comment Share on other sites More sharing options...
Archangel Tyrael Posted April 10, 2012 Author Report Share Posted April 10, 2012 awesome post, really helpful.... you are welcome there buddy, don't be stealing credits!!!! if you are updating that topic of yours lol. Quote Link to comment Share on other sites More sharing options...
Azaxx Posted April 10, 2012 Report Share Posted April 10, 2012 you are welcome there buddy, don't be stealing credits!!!! if you are updating that topic of yours lol. you're a good friend here, and ill never steal you stuff....*cough* 1 Quote Link to comment Share on other sites More sharing options...
Iиversiσn Posted April 10, 2012 Report Share Posted April 10, 2012 Great job compiling all of this information in to one thread, I think that you did a really good job of summarizing this. I'm sure it will help out a lot of other members. -MaGIIXz 1 Quote Link to comment Share on other sites More sharing options...
DoctorB77 Posted April 10, 2012 Report Share Posted April 10, 2012 Awesome post King. It turns out I was right. Forerunner vision had to do with Radar. Pat on the back for me 1 Quote Link to comment Share on other sites More sharing options...
DerpWithAGun Posted April 10, 2012 Report Share Posted April 10, 2012 ahhh.... I understand now. I bet Forerunner Vision will show you where the next 'random' drop weapon will land, or where all the standard weapons spawn. It could even just do what happens in Halo ODST when there is a green outline around your buddies and red around enemies except this will be for objects instead. I'm hoping that the 'random' weapon spawns will be similar to that of KOTH (King of the Hill) where the random drops are not actually random, but are programmed in the game to drop in these certain areas at a specific time. If one could memorize all these drops.... Quote Link to comment Share on other sites More sharing options...
Vitamin Pwn Posted April 10, 2012 Report Share Posted April 10, 2012 Great helpful post KtK! keep up the good work! Quote Link to comment Share on other sites More sharing options...
Ccup-mann Posted April 10, 2012 Report Share Posted April 10, 2012 Thank you for summarizing this up for everyone! Quote Link to comment Share on other sites More sharing options...
Unease Peanut Posted April 10, 2012 Report Share Posted April 10, 2012 Thanks! This clears things up a little :-D Quote Link to comment Share on other sites More sharing options...
Zamio Posted April 10, 2012 Report Share Posted April 10, 2012 Awsome. Too bad everyone will just ignore this. Quote Link to comment Share on other sites More sharing options...
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