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Halo 4 like MW3?


XxTHE WILLYxX

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No, they do not. Your friend told you something that is incorrect. Halo uses a "motion tracker" which detects when someone is moving, tossing a grenade, shooting, jumping, etc. If you are moving while crouched you will not show up on the radar, but tossing a grenade, jumping, or shooting will all show you on a nearby player's radar for a brief moment. The motion tracker has a pretty limited range, and anything outside of that range will not show up. Halo: Reach uses the exact same kind of motion tracker that past Halo titles used, albeit with perhaps a shorter range and a feature that shows whether or not someone is above, below, or on the same level as you on the map. The motion tracker we've used in previous games will return in Halo 4, and perhaps it will alert us to a few new things depending on what happens in a match or what abilities someone is using. We don't know the exact details, so it's best to wait and see.

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Yes its exactly CoD. Although more like Black ops rather than MW3 .

 

It is not exactly like Call of Duty. 343 Industries has said time and time again that they're not just going to take a feature from another game and toss it into Halo. They're going to try to balance what they add and change. They won't shoe horn something in and say "Well, there's a new feature! We don't have to alter it or make sure it's balanced for the playstyle of Halo because it worked just fine in Call of Duty!" Some features may be similar, but they will not be just like the features you see in Call of Duty. There will more than likely not be any skins for weapons, no weapon attachments, no killstreak rewards, nothing of that sort.

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Yes its exactly CoD. Although more like Black ops rather than MW3 .

 

Motion tracker =/= radar map.

 

In CoD, you only show up when there's some sort of perk being used, and then only at intervals, or if you're firing your weapon. This happens no matter where you are on the map in relation to your opponent.

 

In Halo, you show up as long as you're in range of your opponent and are moving quickly or taking aggressive action, i.e. throwing grenades or firing your weapon.

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