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Brutes in Halo 4?


Zuko 'Zarhamee

Brutes in Halo 4  

24 members have voted

  1. 1. Do you want Brutes in Halo 4?



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I don't know what is wrong with them. I'm thinking the opposite of you guys right now; brutes are really fun to fight. I don't know... Its just their tactical stupidity that makes them so fun!

 

The stupidity of brutes makes them dangerous. Elites are easier because they have intelligence. So they are predictable.

 

5 points if you can name what book that is from

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I liked the brutes but i think that they should be even more over the top. IMO they shouldn't show up as often as the elites and shouldn't be as serious. I think they should just insta-rage when they get into combat and smash anything in their path (explosives) i think it would be hilarious and might be used for some pretty cool situations.

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I actually prefer fighting Brutes to Elites. They feel more balanced as enemies as they work equally well both at range and up close, while Elites generally seem better at one or the other.

 

Plus, they're bigger targets, so it's much easier to stick them and snipe them.

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  • 1 month later...

Truly I agree with the people that dont want them in halo 4 but I am more sided with brutes in. If the brutes are left out there would be a blank in the game the diffrence between Elites and brutes, that the stories merg together I personaly LOVED them in the past halo's they were a great addition to halo. At first i could tell if i likedthe brutes but once the story unfolded made sence and made me want the brutes more and more. I belive even the new graphix of the brutes would be amazing. In another topic, what about arbiter he is a Great part of the Elites he is the core of the elites and i was just thinking is he going to be in halo 4?

 

Big Halo fan since Halo Combat evolved! :thumbsup:

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Well if the event of Glasslands hint at anything in Halo 4, then I'm guessing if there are any there will be very few.

 

 

I'm guessing that the Covenant we are fighting in Halo 4 is Telcam's religious faction, and they either overthrew the Arbiter or they escaped Sanghelios.

 

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Well if the event of Glasslands hint at anything in Halo 4, then I'm guessing if there are any there will be very few.

 

 

I'm guessing that the Covenant we are fighting in Halo 4 is Telcam's religious faction, and they either overthrew the Arbiter or they escaped Sanghelios.

 

humm interesting
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Points for what? :D

 

Anyway, I'd fight an army of brutes rather than elites or skirmishers anyday. I find them easy to fight

 

Therein lies the problem that I've always had with Brutes. They are far too simple and easy of an enemy to kill and have little in the way of combat intelligence. More often than not they resort to simply firing their weapon, tossing a grenade, and on occasion moving left or right to dodge. Elites are far more fun because they present you with a challenge. Elites will sidestep, backpedal, dodge-roll, toss grenades at you when you're in weakened, in cover, or reloading. Brutes don't really do much of that I find. Brutes have always simply been bullet sponges and the least fun enemy to fight in the entire series since their introduction.

 

While a little more fun in Halo: Reach for some reason, I'd still much rather fight Elites. When they introduced them in Halo: Reach and pretty much nearly removed Elites, that was a pretty bad decision in my eyes. In some developer commentary they said they had planned for the Brutes to only be in one or two missions of the campaign. I wish they had stuck with that. I've heard that in the fiction of the Halo Universe that the Brutes are supposed to be these massive, fear inspiring, deadly opponents that are capable of tearing you to pieces like no ones business. It's such a shame that they have never really been anything like that in the games.

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