Archangel Tyrael Posted April 27, 2012 Report Share Posted April 27, 2012 "Wake up Chief. I need you." With Cortana's first words you feel like you are back to all of those hours of action-packed storytelling that filled the original Halo trilogy. The banter between Master Chief and Cortana as they seek out those attacking their ship just cements it. And then come the Elites and Grunts: your first firefight as Master Chief in years, and you know you are playing Halo. But Halo 4 is shaping up to provide not just everything people have loved from the series, but even more than what you've experienced in the past. "It feels like Halo. But there are some subtle changes. We changed the HUD and we also added a sense of immersion--you can hear your breath as it sounds inside the helmet," said Frank O'Connor. O'Connor is the franchise director for Halo and has shepherded the series from original developer Bungie to Microsoft's 343 Industries. Anyone who has been following the videos 343 has been putting out knows they have redone the series' sound, the music, and the graphics, but what you can't see is that it still plays like a Halo game. Running, jumping, shooting the battle rifle or pistol--it all feels very familiar. "It's definitely at a higher fidelity at this point. Our facial animation and motion capture technology are all going to make it look better." How much did 343 change below the surface? They started with the Reach engine, but took it further. "Some of the core systems are still recognizable to what Bungie engineered, but every system has either been radically overhauled or completely written from the ground up," said O'Connor. "It has a different look--but it looks like a Halo game. If you were a wine connoisseur you would probably describe it as a completely different varietal." Of course, that balance between improving the features of the game while still keeping that Halo feel has extended beyond the single-player game. The competitive multiplayer game has new modes; levels have new features; and the Spartan trainee players can create, level up, and purchase new armor and abilities. But the biggest change to online play is the Spartan Ops mode. With this mode, players will engage in a co-op story with other Spartan trainees, not unlike the co-op of Portal 2. The difference with Halo 4 is that this story is episodic, with new missions being released each week. O'Connor said, "It's about the same amount of story as [a traditional] campaign stretched over weeks." "Most people actually play campaign and don't play competitive."Besides giving players more bang for their buck, the Spartan Ops mode was created for another practical reason. Despite what a glance at the leaderboards seems to tell you, Halo players really don't play online. "Most people actually play campaign and don't play competitive. It's because the competitive landscape is really intimidating for people. So they prefer to play at their own pace," said O'Connor. 343 is hoping that Spartan Ops will get more gamers connecting online. O'Connor said, "It's competitive; [players are] competing for objectives and scores, but they are also cooperating to get the job done and experience the story." The Spartan Ops story will stretch out for several weeks, but not months, according to O'Connor. And beyond that? "Season one comes free with the game. If we did another season we would be building that from scratch. Maybe that will be DLC; maybe it goes in the next game. We are still tinkering with that." Speaking to Frank O'Connor, you get the sense they are still tinkering with other aspects of Halo 4, such as getting the feature set and the engine just right. "The Halo process is layering and layering and testing and layering off and on…it's really close to the ship date that you see what the final product looks like. We've gone pass the 'Can we do it?' to 'Can we do it better,' and that's what anyone working on a sequel should always be thinking." So are there some surprises to come, like those in Halo Anniversary? "We are not supporting 3D TVs or Kinect for Halo 4," said O'Connor. "3D in Halo Anniversary was a benefit we got from the method we used to switch between classic and modern graphics, and we were able to use that area of the frame buffer to put out two sets of data at the same time." And maybe O'Connor is right. The game may not need the flashy extras. 343 is already giving Halo 4 the largest levels the series has ever seen, the most feature-intense multiplayer yet, and a new online co-op campaign in Spartan Ops--not to mention richer sound and visuals. "We are still pushing more and more of the graphics. We had one guy at the showcase who thought this was the next-gen preview. I wouldn't go that far, but it does look good. There is still more and more to be squeezed out of the box," said O'Connor. Because Halo 4 is the start of a new trilogy, why didn't they go next-gen with the game? "There are tens of millions of 360s this time around, and if you wait until the next generation you are going to start with a lower install base," said O'Connor. "Secondly, it's a sequel to a bunch of games that existed on one platform, and you want to take advantage of that momentum and reward the people who have already invested in the ecosystem of that console." As I watch Master Chief take down groups of Covenant, or as I run through the halls of a multiplayer map, it is hard to argue that the experience has been diminished by the use of current hardware. It is Halo, with a new shine of polish and new facets, but still the Master Chief's story. 343 just may satisfy Halo fans old and new. O'Connor said, "You have to strike a fine balance between adding and evolving, and messing with and breaking the recipe that's already been successful. It's a fine line to walk." Information from --> http://uk.gamespot.com/features/how-343-is-reinventing-halo-6373407/?tag=Topslot%3bReinventingHalo%3bHow343IsReinventingHa 6 Quote Link to comment Share on other sites More sharing options...
Mr Biggles Posted April 27, 2012 Report Share Posted April 27, 2012 as much as i can't wait for halo 4, what ive heard recently about bloom and things has let me down. Quote Link to comment Share on other sites More sharing options...
Undead Posted April 27, 2012 Report Share Posted April 27, 2012 Halo 4 should be amazing. All the work 343i is putting into it I think its going to fun to play everyday. The campaign is what I'm the most excited for the story of Halo is just amazing. The Halo series will always be my favorite series no doubt about it. Quote Link to comment Share on other sites More sharing options...
Kurt S-501 Posted April 27, 2012 Report Share Posted April 27, 2012 So far, I have high hopes for Halo 4. I know lots of people are mad about custom loadouts and aa's, but i think it will still feel like a classic halo game. Quote Link to comment Share on other sites More sharing options...
Archangel Tyrael Posted April 27, 2012 Author Report Share Posted April 27, 2012 So far, I have high hopes for Halo 4. I know lots of people are mad about custom loadouts and aa's, but i think it will still feel like a classic halo game. Read my pin'd topic about Halo 4 and the multi-player aspects especially "loadouts". http://www.343industries.org/forum/topic/8344-mlgs-killa-kc-posts-his-thoughts-on-the-halo-4-playtest/ Quote Link to comment Share on other sites More sharing options...
Panda Posted April 28, 2012 Report Share Posted April 28, 2012 as much as i can't wait for halo 4, what ive heard recently about bloom and things has let me down. Bloom has gotten a bad rep due to its poor implementation in Reach. 343i should be smart enough to learn from Bungie's mistakes with bloom. Quote Link to comment Share on other sites More sharing options...
Unease Peanut Posted April 28, 2012 Report Share Posted April 28, 2012 I hate al those people who take every rumor as a fact. I hope this topic clears thing up a little about the game, Quote Link to comment Share on other sites More sharing options...
ProdigyPoop Posted April 28, 2012 Report Share Posted April 28, 2012 I'd like to see some DLC Spartan Ops! If it's as cool as I think it is I'll definitely throw in some money for it! Thanks for sharing btw! Quote Link to comment Share on other sites More sharing options...
The Director Posted April 28, 2012 Report Share Posted April 28, 2012 If they do make Spartan Ops DLC, I hope it's free DLC. While if I had the money I'd buy it, I've rather enjoyed their "Maps only" DLC policy thus far, and would like to see it continue. I hope they make it into sort of an update thing rather than DLC though. Quote Link to comment Share on other sites More sharing options...
Ccup-mann Posted April 28, 2012 Report Share Posted April 28, 2012 lol when i saw the title for the topic i thought you were ranting XD. I love what 343i are doing to halo 4, this game will be epic and so will spartan ops dlc ftw! Quote Link to comment Share on other sites More sharing options...
BLiX Posted April 28, 2012 Report Share Posted April 28, 2012 I think that they are going to make Halo 4 really cool it is going to be so nice Quote Link to comment Share on other sites More sharing options...
RoosterTeethFan Posted April 28, 2012 Report Share Posted April 28, 2012 The game is going to be sweet! Quote Link to comment Share on other sites More sharing options...
BLiX Posted April 28, 2012 Report Share Posted April 28, 2012 EVery time i read this i get so excited for halo 4 Quote Link to comment Share on other sites More sharing options...
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