Archangel Tyrael Posted May 1, 2012 Report Share Posted May 1, 2012 343 Industries Franchise Development Director, Frank O'Connor (also known as Stinkles) dropped this juicy little nugget on NeoGaf a short while ago: Source Fantastic news! One of the major complaints about Reach was the lack of maps supporting vehicles which in most instances effectively removed them from the combat sandbox. It's very reassuring to know that 343i are looking to address this issue in Halo 4. 7 Quote Link to comment Share on other sites More sharing options...
Gamerteam Posted May 1, 2012 Report Share Posted May 1, 2012 Awesome!!!!!! I love the nostalgic feel there bringing back!! The warthog days. Days to remember Quote Link to comment Share on other sites More sharing options...
TerribleTimbo Posted May 1, 2012 Report Share Posted May 1, 2012 I just hope vehicles are balanced and/or people on foot stand a chance on bigger maps. I'd hate for one or more of the maps to basically become unplayable if you didn't want to be in a vehicle. 1 Quote Link to comment Share on other sites More sharing options...
KyoKusagani1999 Posted May 1, 2012 Report Share Posted May 1, 2012 Alright, we can all be warthog stuntmen all over again! This will clearly be messiah for anyone making Machinima, not to mention, Ghosts. They were a blast to use in Halo 3's campaign (can complain all day about thier balance in multiplayer) so why not make 4's campaign EVEN MORE OF A BLAST? Just make sure we don't have too many blasts. Then it'll turn into a movie directed by Micheal Bay, explosion abuser 101. Quote Link to comment Share on other sites More sharing options...
Drizzy_Dan Posted May 1, 2012 Report Share Posted May 1, 2012 Thank Twam you are on the News Group Tyrael. Quote Link to comment Share on other sites More sharing options...
Smokin Shadowz Posted May 1, 2012 Report Share Posted May 1, 2012 Good...because very few maps support my Scorpion obsession in reach. Quote Link to comment Share on other sites More sharing options...
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