343iBot Posted May 5, 2023 Report Share Posted May 5, 2023 Hogwarts Legacy is putting up very big sales numbers. The game has now passed 15 million copies sold and $1 billion in retail sales since launch in February, parent company WB Discovery announced during its latest investor briefing (via VGC). Hogwarts Legacy is the largest release of all time for WB Games. It's also 2023's best-selling game so far, WB Discovery said.Hogwarts Legacy's path to $1 billion began with 12 million copies sold and $850 million in revenue over the game's first two weeks. It's now up to 15 million copies sold and $1 billion in sales.No information has been provided regarding the development and marketing costs for Hogwarts Legacy, so there is no way to know how profitable the game might be. In any event, $1 billion in retail revenue is a major milestone.For comparison, Activision Call of Duty: Modern Warfare 2 earned $1 billion in revenue over its first 10 days. Rockstar's Grand Theft Auto V cleared $1 billion in sales in just three days.In other news, Hogwarts Legacy developer Avalanche has released the newest update, adding an Arachnophobia mode that makes spiders less scary. This mode, which can be toggled on or off, reduces spider screeches and skitters and makes dead spiders in the world invisible. Outside of the Arachnophobia mode, the massive update adds a new cosmetic for Professor Ronen and delivers a long list of fixes. In fact, there are more than 500 fixes in all. Check out the full patch notes below, as shared on the game's website.Hogwarts Legacy launched in February for PS5, Xbox Series X|S, and PC. It came out today, May 5, on PS4 and Xbox One. The Switch version is set for release in July. Another Harry Potter game, Quidditch Champions, is in development.Beyond Hogwarts Legacy, WB Discovery has announced plans to create a 10-year Harry Potter live-action TV series. Hogwarts Legacy May 4 Patch NotesArachnophobia ModeAn Arachnophobia Mode has been added to the accessibility options. When toggled on, this mode:Changes all enemy spider appearancesReduces and removes spider skitters and screechesRemoves small spider ground effect spawnersMakes static spider corpses in the world invisible Collision is still active to prevent players from getting stuck whentoggling this settingNote that spider images in the Field Guide remain unchangedProfessor Ronen Themed Cosmetic GearAdded support for the new Professor Ronen Cosmetic Set Twitch DropsAdditional FixesResolved Lodgok’s Helm of Urtkot quest lock, preventing players fromcontinuing with the questDid some laundry after students pointed out that robes looked dirtyMultiple save game fixesIdentified and resolved multiple collections and Field Guide Page issuesResolved multiple issues that could cause the player to fall out of the worldPerformanceResolved multiple potential crashesPerformance fixes and optimizationsAnd more than 500 additional fixes. You can read the full detailed notes below.Bug Fixes:GeneralOnline Resolved non-offensive player names being restricted when naming a character: HL-50Updated Israel EULA mapping from ae-AR to en-GB"Gameplay Missions Resolved gaps between walls being present at various locationsResolved collision related issues at various location in and out of combatResolved re-spawning issues with Gobstones after they have been collected: HL-1894Resolved avatar being able to move a lantern to an unreachable location when using Windgardium Leviosa making it impossible to progress.Resolved the Ancient Magic barrier persisting after defeating all the enemiesResolved Professor Weasley not being at the entrance of the Ravenclaw dorms after waking upResolved Accio Ball fail mission becoming stuckResolved player being able to escape Hogwarts as Professor BlackResolved the player being able to defeat Leander and Nellie with Incendio and they will remain actively movingResolved the collision for the Slytherin common room entrance always being presentResolved failing the mission with the key of admittance causes the key to disappear: HL-974Resolved an issue with the camera shaking uncontrollably if placing the Accio box with the treasure directly under the regular oneResolved mission not progressing past "defeat the enemies" in final areaResolved Sebastian spinning in Devil's Snare tunnel side area: HL-518Resolved there being no collision on the right side of the shop's roof Dogweed & Deathcap: HL-3046Resolved one of the bells being stuck behind stairs at the bell towers by using Wingardium LeviosaResolved intermittent fog being present close to Professor Fig's ClassroomResolved fog having unintended behavior in a room in the Headmasters office: HL-12376Resolved volume water not calculating correctly: HL-47Resolved an issue when untracking and activating, mission icon is in the groundResolved the Hogwarts South Battle Arena not having a checkmark after being completed: HL-7777Resolved the chests not being able to be collected in various locationsResolved beast in a cage not being rescued after opening the cage: HL-1390Resolved visible gaps on the ground at various locations in the open worldResolved Jackdaw's statues having a chance of not falling, remaining inaccessible.Resolved issue when leaving the game just when the Avatar gets inside the book may block the progress: HL-2953Resolved when reloading inside the open room after solving the puzzle will cause the avatar to respawn trapped.Resolved avatar falling out of world through a spot near Hogwarts West ValleyResolved Graphorn disappearing during battle.Resolved objective description finding and returning Rabe's wand errors.Resolved hanging crate taking a long time to fall down after the pulley is destroyedResolved Dorran being immobile after the cinematic where the centaurs arriveResolved a Note disappearing from a body after the avatar casts Confringo on itResolved West Hall- Art - gameplay investigateable mesh missing and does not match with the related guide pageResolved defeating Ranrok's loyalists without getting detected and using Disillusionment blocks mission progression: HL-11365Resolved using bone clusters meant for another part of a puzzle blocking a missionResolved an invisible collision in the Central Hall near the LibraryResolved avatar and NPCs getting stuck for a while due to an invisible collision on a step outside J. Pippin's Potions at HogsmeadeResolved the target lock from Clock Tower's pendulum being misplaced blocking the avatar from casting spells on it when positioned by its sideResolved ehe Avatar becoming stuck on a loop by saving on the platform after losing the match and closing the title: HL-11476Resolved mission beacon appearing improperly if the avatar dies during the goblin fightResolved Kogawa becoming stuck outside between missionsResolved Helga Hufflepuff being seen in a Portrait in Central HallResolved the races not being skipped if the player chooses to skip them via the "Skip Trial" prompt after failing them at least twice in Story difficultyRemoved unintended plane observed over the water in the open worldResolved a black screen occurring when releasing beasts into the VivariumResolved objective updates triggering late and authority figures appearing late after unlocking first doorResolved avatar blocking the spot on the rock that Poppy is supposed to climb, otherwise it will cause her to walk off and not climb the rockResolved Conjuration Chests not giving out their loot after being opened: HL-3868Resolved Fig getting stuck on a roof by using a broom at the start of the missionResolved the avatar being able to jump off the bridge next to the Ravenclaw Tower while being the HeadmasterResolved a visible seam on the pillar in Central HallResolved an issue with quest step to Hogsmeade being delayedResolved Reparo bridge not having any animation when being repairedResolved Reparo bridge flickering after it is repairedResolved three torches failing to light up blocking the mission from being completedResolved consumables not being restored to the original amount if they're used up prior to the wave, after restarting/quitting the North Coast battle arenaFixed door for Headmasters roomResolved Vivarium animation and save locking when updating game: HL-6449Resolved misleading paths when tracking the missionsResolved the Mountain Cave Ruins stop streaming when the player loads in the game during the transitionResolved mission not appearing on the Quest Log if the Avatar interacts with Clothilde after defeating SelwynResolved player getting game over screen when restarting from last save after defeating the trollResolved world marker pulsing when the player needs to return to Herbology classResolved issue with control lockout for side mission does not occur if the player fast travels after another missionResolved player getting stuck when jumping over the banister in the Hufflepuff Common RoomResolved Sebastian Sallow getting stuck spinning in circles outside the Restricted Section entranceResolved the Phoenix being able to escape from the mountain cave when hit by DepulsoResolved the lore notes and the chests in the Kogawa's office disappearing when the avatar approaches the officeResolved avatar being able to go out of bounds by jumping over the rocksResolved Ominis getting stuck on the ceiling of the undercroft making it impossible to finish the missionResolved there being no interact prompt to interact with Poppy after collecting the moonstoneResolved avatar entering library without learning Disillusionment using collisionResolved ghost detecting the avatar in a wrong section and stalling the missionResolved Deek appearing inside the wall of ”Room of Requirements” blocking the mission progressionResolved the player being able to use the wait function in-between mission objectives, blocking the player from starting the Quidditch pitch Broom TrialResolved there not being any nav mesh inside of the player shopResolved the wand chest streaming out when the avatar fliesResolved students standing on broom and having no faces when loading during the missionResolved mission pathing not leading the player to the mission entry point after completingResolved arena blockade lingering for a moment after casting Reparo on the destroyed houseResolved ancient magic not working correctly when Avatar reaches an unintended areaResolved handing in moons without tracking the mission causing incorrect moon requirement to be displayedResolved collision related issues in and out of combatResolved Sebastian Sallow being idle in library after missionResolved the Avatar is able to return Biscuit to Garnuff even without having itResolved the Camera following the first cinematic of the mission zooms in too muchResolved avatar jumping over the shifting stairs to get stuck in the treasure areaResolved issue with the Avatar being able to jump outside the castle into an out of bounds spot with no "return to quest area" countdownResolved an issue with the user being unable to track/untrack the 'The Sky is the limit' mission directly in the mapResolved free aim tutorial appearing after almost completing the missionResolved missing interact prompt when entering the elevator from the Underground HarborResolved avatar being able to fall OOW inside a cave below the ground from a corner of the house in front of the mill in IrondaleResolved a missing spider lair not showing up in open worldResolved the avatar getting trapped in a collision at the entrance to Rackham's vault, and will be forced to restart the gameResolved issue with avatar getting stuck between a chair, sofa and a box, located in Pitt-Uppon Ford HamletResolved waypoints disappearing after failing the missionResolved Jackdaw statue getting stuck inside the wooden floor of the owlery blocking mission progressionResolved mission being blocked when loading an autosave made after “Speak with Anne and Solomon"Resolved items that appear inside boxes after learning Wingardium Leviosa disappearing when the Avatar uses Accio on themResolved avatar's feet clipping visiblyResolved out of world being visible when the avatar stands in the entrance of vaultResolved avatar being able to get into the water using Highwing and not getting out unless it mounts the broomResolved box clipping through the Depulso platform at the final Lumos puzzle area of the Collector’s cave dungeonResolved cliff base being above the ground allowing avatar to see out of boundsResolved there being a long delay before the final conversation with Jackdaw triggers after the pumpkin gameResolved missing collision in a tree outside the Combat ChallengeResolved after completing the "Dark Arts Arena", defeated one time causes the enemies to not spawn when retryingResolved when avatar meets Lodgok outside the tavern, he turns back and returns to Hogsmeade by walkingResolved Kogawa missing from her officeDoors Resolved leaving and reentering the dungeon may cause the doorway to become blocked: HL-2199Resolved the Avatar gets stuck between the wall and the spinning door.Resolved doors being kept open too long to help with streamingResolved the haunted house door standing out when the Avatar cast Revelio: HL-6617World Events Resolved black debug planes being visible when the Dancing Shoes WOW event triggersResolved Dancing Shoes being triggered while still in the storeResolved interacting the first time with Ice Garden freezing the gameRemoved Ice Garden world events from gameResolved Zonko clipping with a door at the end of the WOW eventResolved WE_ICE_GARDEN_RUNAWAY not spawning and blocks all variationsNPC Resolved issue with characters spawning in wrong direction or incorrectlyResolved incorrect or erratic pathing and navigationResolved treadmilling issuesOptimization adjustments to lower the distance when NPCs on the way to Hogsmeade, Hogwarts and other locationsResolved vendor floating over the sea at Clagmar Coast: HL-4636Resolved NPC hands floating far above desk with specific animation transitionsResolved Poacher Ranger treadmilling onto a wall when the Avatar casts Disillusionment and hides after a cutsceneResolved bumping the elf causing the NPC to multiply and stack on the pumpkinResolved issue with Avatar talking with "Clifford Cromwell", he would reintroduce himself againResolved Ellie Peck in Brood and Peck having 3 Vendor IconsResolved station misplacement causing the NPC not to interact with the railingResolved misplaced stations causing the NPC to clip with the couchResolved animation issue with ghost painting a picture in HogsmeadeResolved NPCs using certain stations being misplaced, noticeably floating in the air during HalloweenResolved misplaced creepy man station making the NPC lean into nothingResolved NPC using station clipping with the environmentResolved disappearing animation from goblins NPCs not beiong displayed correctlyResolved generic Prefect NPC seen walking in mid-air in the room before going in the AthenaeumResolved a student being seen standing next to the player while Professor Black announces the house cup winnerResolved floating NPCs due to winter decoration near HoneydukesResolved long delay on RonenResolved station Grindstone being under the surface making Helen Thistlewood walk through the ground and then appear out of nowhere in Upper HogsfieldResolved world not streaming in when loading the title after opening the legendary chest inside the Venomous Tentacula room: HL-807Resolved Lucan getting stuck walking in the same place after completing missionResolve NPCs not being transferred between locations in low population settingsResolved interacting with Deek while entering the vivarium for the first time can skip the cinematic and generate issuesResolved Sebastian Sallow behaving incorrectly after being caught and retrying the missionResolved Thornback Matriarch getting stuck on a loop between animations after spawningResolved Natty walking off and getting stuck walking up a hill backwardsResolved the Avatar being able to push the hanging crate with Depulso when it is falling, affecting the landingResolved Diffindo not targeting enemies correctly if they are falling or lying on the floorResolved the ability to cause Marmaduke's sarcophagus to disappear by casting certain spells on itResolved Levioso not properly destroying a Yellow ShieldResolved students colliding with the Avatar and getting stuckResolved interacting with vendors causing an unintended camera angleResolved misplaced stations causing the NPC to clip with the couchResolved student NPCs not leaving the classroom after completing missionResolved the avatar being able to hear the mission giver even if they are not present and suddenly appearsResolved NPC Alfred Lawley walking against the wall indefinitely when getting alert from the other side of the wallCombat Resolved spiders spawned by the Acromantula keep attacking on the Arena's victory screen: HL-5171Resolved when using Glacius and Confringo to damage Inferi it does not remove its invulnerability statResolved troll not attacking when Avatar is close to a wallResolved when dodging the first swing of a Troll parry attach with a blink the second attack will teleport in front of the avatarResolved when dodging the first swing with a blink the next club smashing onto the ground attack will be unblockable from TrollResolved issue when avatar dies during the first time doing the encounter the Enemies reappears in different positions.Resolved the enemies being able to activate their shields even after the avatar has won the duelResolved rock wall no longer being highlighted early with manual targetResolved an issue when the avatar fails a spell, the second failure is triggered once the dummy gets upResolved character partial wetness from wading not displayingResolved the DW Animagus transformation being brokenResolved while fighting the 'Poacher Animagus' and casting Levioso and then Transformation, the enemy won't turn back to its original formOptimization in delaying the Death FXResolved Trolls being able to dash for an excessive long distance when attacking the Avatar after they perform a Swift dodge roll: HL-3853Resolved Forest Troll disengaging from combat in a bandit campAdded a vertical root motion to the spider squish finisher animationRemoved 180 rotation on the main control of spider squish finisher animationOn easy mode, players can defeat opponents without breaking their shieldResolved spiders - While in their explode-able "on-fire state" not exploding when taking death blow damage while in airResolved avatar being able to cast ancient magic during stealth portion disrupting enemyResolved Graphorn getting stuck on rocks in fight arenaResolved chance dummy's textures stretch after being hit with Glacius then hitting the groundResolved spider webs producing a frozen square texture when the Avatar casts Glacius on themResolved an issue in the last part of the witches tomb the Inferis not attacking the avatar when standing on the Depulso platformResolved in the South Coast Battle Arena, being able to get the Armored Troll stuck in a spotResolved Victor Rookwood standing off screen during the wand linkingResolved an issue with enemies (Hogwarts Protector / Guardian) not animating properly when hit with abilitiesResolved Training Dummies not reacting correctly when hit by ExpelliarmusResolved the River Troll not attacking the avatar at a certain distanceResolved the Avatar not being able to perform the Ancient Magic Finisher while aimingResolved Animagus in Wolf form being affected by Transformation while in the air does not revert to their normal formResolved pickups getting destroyedResolved issue just before the final fight with the Pensieve Guardian the enemies can disappear while fighting with them causing a delay on the missionResolved enemy combatants disappearingResolved corruption effect disappearing from the troll when it is hit by the avatarResolved Dugbogs not being harmed when lifted by the tongueResolved enemies getting stuck in fear animations if the avatar uses the ancient magic finisher just before failing a missionResolved being able to pull board out of door without breaking the board, causing door to not openResolved generic student NPC treadmilling when fast traveling to Grand Staircase Floo FlameResolved Dorothy Dencourt getting stuck in the door of her house making it impossible to get in after finishing her routine walk in Upper HogsfieldResolved delay on one of the enemy shields not showing up correctly during the missionResolved Troll Lair Troll disengages from combat and fazes through wallResolved spider lairs only spawning baby spidersResolve during the second encounter with the Inferis they do not attack the avatar if it remains on the rampResolved Poacher Ranger cloak reacting oddly to GlaciusResolved Acromantula joining combat while crawling over hole in caveResolved Pensieve Guardian´s Blue-Orb Attack not being able to be counteredResolved the Troll being able to get stuck on a sign mid-fightCinematics Resolved a chance of random T4 Student appearing between characters: HL-7500Resolved Claire Beaumont animation expression transitionsResolved Adelaide Oakes intense robe clipping issues during cinematicsResolved Kogawa cinematic starting prematurely during fade out transitionResolved issue with avatar's wand being visible in their hand during the cinematicResolved Professor Hecat sliding to her spot before setting up the dueling tableResolved both Prof. Ronen and the Avatar floating in the air during the cinematicResolved Sebastian being positioned in front of the camera during the last cinematic with Professor GarlickResolved Niamh Fitzgerald missing from her portrait in the map chamberResolved the avatar being able to use the target lock on Guardians during the cinematicResolved avatar's robes appearing before Fig makes them appear: HL-11993Resolved avatar's hand not positioned correctly when grabbing the potionResolved camera freezing in one place after talking to Garreth Weasley before startingResolved the avatar seeming to have no legs for a moment due to improper coat collisionResolved Sebastian Sallow's Robe clipping through body at end of cinematicResolved missing black screen transitions when skipping the certain cinematicsResolved black lines appearing on the Summoner's Court platform during the cinematicResolved the avatar clipping with the camera at the end of the cutscene when entering the Ravenclaw's roomResolved Professor Ronen being out of place during the end of year cinematic: HL-11595Resolved Professor Onai's bracelet clipping through her forearmResolved NPC's having their eyes misaligned during cinematics: HL-316Resolved skipping the final cinematic places the Avatar in the middle of the roomResolved the book on the pedestal disappearing during the transition into the cutsceneResolved preview videos taking unusually long time to load inResolved avatar being able to cast Revelio during the cinematicResolved a missing part of the texture in the left armpit of the avatar after winning pumpkin gameResolved issue of avatar being sent out of world when using skip functionalityResolved Fig not having the book in a part of the cinematicResolved random NPC that walked in front of Cressida during the cinematicResolved black flickers appearing on the Avatar's back during the cinematicResolved being able to open the Tools Wheel and the Spell Tab during the cinematicResolved black flickers on the avatar's robes during the cinematic where the Field Guide is given to the avatarResolved avatar's tongue being seen clipping through their teeth when they talkingResolved a black screen allowing the avatar to do basic casts and spells can appear instead of cinematicResolved Grotto entrance appearing before the cinematic Squid Door playingOptimization to speed up initialization of conversationsResolved camera angle issue of Sophronia Franklin, the mission giver, obstructing the final cinematicResolved not able to continue with the mission when closing the title during cinematicsPuzzles Resolved Moth near Fig's classroom disappearing when the avatar is carrying it to the MothframeResolved Lumoths ignoring spinners and not attachingResolved Snidgets not being found if the Avatar finishes the moonstone puzzle prior to starting the quest: HL-4430Resolved low LOD on fire puzzles in HogwartsResolved missing collision on the wall next to the Incendio puzzle cubeResolved blocking the progression by placing the Accio Platform in the middle of the bridge puzzle and resetting the roomResolved the puzzle cube not respawning and getting stuck mid-air multiple timesResolved characters disappearing during dialogues if a Merlin Trial was completed just before the interactionConversations Resolved general conversation timing issuesResolved issue when interacting with Kogawa outside her room causes the Avatar to be teleported back to her roomResolved avatar popping during conversationsResolved a chance for cinematic to present misplaced camera while on stairsResolved the avatar shifting up and down during the conversation with NatsaiResolved Ominis holding two wands to one wand in different conversationsResolved Natsai and Sebastian's necks briefly stretching up during the Three Broomsticks conversation: HL-11584Resolved flashing light just after the conversation with NattyResolved Thomas Brown arm traversing his body if quickly skipping conversationResolved the arm of Sacharissa Tugwood making weird movements while talking to the AvatarResolved subtle flickering on Sharp and Avatar's faces during conversationResolved talking with Niamh Fitzgerald after starting mission, the camera gets stuck in the right pillarResolved hands clipping with shoulders during conversationsResolved the camera staying locked on Dorothy Sprottle during a conversationCharacters Resolved general clipping instances with gear and hair combinations: HL-4080Resolved ambient beasts can't return to their normal shapeResolved Cedar Rivet Gloves and Forest Rivet Gloves having unexpected texturesResolved Orange Eye of Newt Goggles appearing identical to the Brown Eye of Newt Goggles: HL-1117Resolved Intro outfit and robe not being available in your Gear Appearances by default: HL-4880Created model for the Arachnophobia version of Spider - meshes and texturesCreated Acromantula balloon model for Arachnophobia modeResolved Fig's robes clipping through his torso after the final repository revealCreation, updates and support for new Ronen Themed Gear for male and femaleResolved Dorothy Dencounrt AO issue on her hands by changing her SRXOResolved ceramic mask having a wrong positioning on the avatar's head after casting DisillusionmentResolved avatar’s clothes looking dirty: HL-344Avatar Resolved Avatar getting stuck at various locations in the gameResolved issue of avatar dying jumping over railingResolved the Avatar not alerting the enemies if the player quits the mission after taking the invisible cloak and loads another save fileResolved the avatar getting stuck between some ruins walls and lose all control inputResolved the avatar's shadow not connecting to their feetResolved Lumos light passing through the headwear and illuminates the Avatar's headOptimization to remove/delete objects at locations avatar respawning points to avoid becoming stuck: HL-2911Resolved avatar becoming stuck in a swimming animation after jumping within a dive spot caveResolved avatar bouncing on the water while swimming: HL-47Resolved the avatar getting stuck under water near The Watermill wheelResolved avatar getting stuck on the rails of the staircase that leads to the 'Room of Requirement'Resolved avatar getting stuck in a toilet cubicle in the Witch's BathroomResolved bad robe issue on avatarResolved avatar getting stuck in a pile of packages after using Reparo on themResolved the avatar having a lazy eye: HL-316Resolved avatar headtrackingResolved the avatar being controlled during the cinematic of the door of the Room of AdmittanceResolved the avatar becoming stuck / trapped between a telescope and railing in the Astronomy TowerResolved the avatar being able to jump off the bridge while being the HeadmasterResolved the avatar getting stuck behind the elevator at the end of the dungeonResolved avatar headtracking abruptly focusing on more than one point upon entering Underground HarborResolved the avatar getting stuck at the entrance of a goblin tentResolved the avatar headtracking abruptly focusing on more than one point upon entering Underground HarborResolved avatar being able to reverse the rotation of the Shifting Stairs which can lead to OOW contentResolved the avatar being able to glide and stay in midair at the dungeonResolved the avatar being able to get trapped between a chariot and some rocksResolved the avatar getting stuck and it being impossible to go out without turn off the titleResolved the avatar getting stuck in the roof of the shop "Flutes and Lutes" due to a missing collisionResolved the avatar being able to fall OOW through some textures of the mountain next to a Puffskein DenResolved avatar not interacting with the crate after falling on the floor instead the gridResolved the avatar being rejected by the common room doorResolved the Ancient Magic meter capping at two bars when loading a save from the main menu: HL-11989Flight Resolved broom flight boosting and vertical animation: HL-8140Resolved light fading in and out on Moon Trimmer BroomResolved while mounting a broom, the player is performing an Ancient Magic throw will freeze the thrown object in place and it can be thrown againResolved avatar being able to climb to the top of the mountain surrounding the Tower Tunnel dungeon, allowing them to fly OOWResolved avatar flying out of bounds under barrier behind Falbarton CastleResolved hole in no-fly allowing player to enter old Forest regionResolved avatar entering vault castle while flying in a broomResolved avatar being able to fly out of world through wall with broomUpdated new fly volumesResolved No Fly Zone border not appearing correctlyResolved Headmaster's Office can be accessed via broomResolved getting stuck while trying to enter the San Bakar's Tower while mounting the GraphornResolved the avatar being able to fly OOW through a missing collision in the mountain next to a Puffskein DenAchievements/Trophies Resolved Game not progressing after collecting the Guide PageResolved progress not given toward Challenges when defeating Inferi by using the 'Transformation' and 'Depulso' spells: HL-2980Resolved the chests not being able to be collected in various locationsUpdated location some Hogwarts itemsResolved "Combat" and "Quests" challenges remaining at 99% when completed, blocking the Avatar from reaching level 40 and 100% completion: HL-5331Resolved an issue defeating all named enemies did not complete challenge: HL-2980Resolved Great Hall Demiguise statue after patching gameResolved Goblet of Fire Casket's Revelio Page respawning after patching gameResolved issue with “A Forte for Achievement” being unlocked too earlier: HL-5331Resolved "The Merlin's Beard!" achievement being collected without completing all the Merlin trialsResolved the Overland's Collection Chests total counter only updating after all the Hogwarts and Hogsmeade chests are collectedSpells/Talents Resolved the "Confringo Mastery" talent not breaking the shields with the small fiery projectilesResolved Alohomora VFX can be spammed with auto solve buttonResolved Wooden gate becoming stuck after using Transformation spell.Resolved Revelio incorrectly revealing / highlighting Astronomy tables after they have been solvedResolved issue when using Wingardium on objects, the objects do not break when hitting enemiesResolved Diffindo spell not working inside the undercroftResolved using any spell that has an AoE effect near any animal will count towards the combo counter and will drop ancient magic particlesResolved the user not being able to give any input to the character if hard quitting the title when learning CrucioResolved Glacius causing an odd behaviour on Ashwinders clothes when castResolved issue with forgotten statue can grow in size after casting Reparo multiple timesResolved player being able to break shields with the basic castResolved Inferi tutorial needing a hold A to continue instead of tap AResolved Marmadukes sarcophagus incorrectly revealed / highlighted by Revelio when accessing the dungeon outside of the questResolved AoE spells affecting enemies without entering a cooldown when used while aiming without targeting themResolved casting Descendo on a recently transformed enemy will cause it to fall through the groundResolved casting Depulso on the tree while levitating causes it to flip and float in the airResolved the avatar being able to cast Alohomora to the door leading to long hallway even though the lock is on the other side of the doorResolved using Depulso on objects, they sometimes don't break on other enemies if they're too closeResolved casting Accio to the hanging crate will make the crate fall in the floor making the avatar unable to interact with the crate blocking the progressResolved the ability to hit the ghost 'Nearly Headless Nick' with a vase using AccioResolved Hogwarts forgotten statue already repaired before the Player repairs itResolved Daedallian house chests being highlighted with Revelio even when they are in a different houseResolved the statue not being rebuilt with ReparoResolved issue with Glacius not affecting the waterResolved Wingardium Leviosa be able cast on targetable objects within Hogwarts, making the camera move in odd anglesResolved player not being able to cast Accio or Wingardium Leviosa on the bonesResolved an issue in getting stuck in one of the Reparo objects after Reparo'ing itResolved the avatar getting stuck on one of the Reparo objects during the Troll fightResolved Sebastian sitting on nothing at the end of the mission after learning TransformationResolved Crucio spell missing if the spell is cast too close to an enemyResolved the Swift talent spawning in a brighter light as VFX at nightResolved cast basic attacks against the second crystal wall generating a light issue on basics VFXResolved weird Reparo animation when casting it on the wooden bridgeResolved the second Reparo bridge during mission having an odd animation while being repairedResolved blue outlines being seen in incorrect locations when using Revelio on Merlin TrialsVFX Resolved VFX Ring not being present when using "Wait" at a Mission Entry PointResolved whirlpool VFX issue when using swimming teleportFixed Wingardium excessive rangeResolved the Incendio VFX coming out in the wrong direction after rollingResolved issue with shield effects not showingResolved altering the Alcove visual style for the first time the VFX becomes misplacedUpdated timing of VFX to unlock triptychResolved issue with water/steam VFX disappearing briefly based on the angle of the cameraResolved iteration transition effect is too intense on room architectureResolved Incendio Dragon Braziers (floor & wall mounted) briefly having a pixelated flame when ignitedResolved particle effects for Ancient magic pickups remaining on indefinitelyOptimized rainbow VFXResolved no candy being visible in the avatar's hand when eating Whizzbees candy from a bowlOptimization Troll Swing Cascade VFXResolved Wendelin the Weird Painting missing VFXResolved explosive barrels not exploding even though they are lit and then just disappearAdded new set of incinerate VFX for arachnophobia-mode spidersResolved ancient magic crater inside the dungeon havig a red halo flickering with white noise texturesResolved volumetric wind not workingResolved volumetric fog suddenly appearing when walking out the map chamberResolved when customizing the alcoves in the 'Room of Requirement' the VFX will be displayed on the wall to the right of the alcove and distort the Avatar's handResolved issues with Guardian's attack(AM re-activate/recovery radial blasts VFX could be tilted to the sideResolved the glow of the Deathly Hallows disappearing when moving the cameraResolved fire VFX is not present in the fireplace inside the libraryResolved Felix Felicis potion remaining on after using a previous saveResolved unnatural water behavior in the Green houses interior pondResolved dust VFX popping far away from the GraphornResolved fire VFX is missing on campfires and candelabrasUpdated the shadowy VFX particles on Death Appear and Disappear during the final combat sequenceResolved there being a white fire in professor Weasley's office chimneyResolved some Ancient Magic Hotspots not finishing VFX at the end cinematic after completing themResolved Inferius' VFX missing when it is defeated and its body just disappearing abruptlyResolved the dirt appearing misplaced when the avatar puts the Mandrake into the potRemoved odd VFX over Pensieve guardians before starting the combatOwl Mail The letter overlays the UI of the Owl PostAccessibility Resolved the 'Audio Visualiser's 'Ambient Conversation' icon lingering on screen when fighting InferiAdded Arachnophobia mode to the Accessibility optionResolved the Fireplace not having any UI interaction despite being highlighted in High Contrast GameplayResolved Teacup not having any UI interaction despite being highlighted in High Contrast GameplayRemoved Corruption VFX from the Arachnophobia mode spider versionRemoved small crawling spiders for Arachnophobia modeAdjusted the spider corpse assets that are already present in dungeons and lairs will remain on screen even if Arachnophobia mode is turned onResolved assets of small crawling spiders in the dungeon stages and in the open world when arachnophobia mode is activeResolved issue with Arachnophobia Mode enabled spiders emitting a screech when burning causing discomfort to people with ArachnophobiaResolved an issue of Arachnophobia mode not defaulting to OffResolved the 'Arachnophobia Mode' accessibility option not resetting to the default value when using the 'Reset to Defaults' menu featureResolved the animation after killing small spiders and exploding normal spiders still showing normal spider legs with the Arachnophobia mode OnResolved spiders having texture issues when toggling Arachnophobia Mode on or off during battleResolved the body of the spider for the WE_ICE_GARDEN world event failing to be displayed correctly when activating Arachnophobia modeResolved spiders in dungeons not remaining unchanged with Arachnophobia mode is onUI Resolved minimap pathing displaying correctlyUpdated minimap functionality: HL-7913Fixed field guide lockingResolved localization of Japanese line breaking rules not displaying correctly for low screen resolutionResolved Map Changing to a black screen if the Player Presses the Pause Button During the Map TutorialResolved minimap breaking after leaving poacher tent: HL-12306Resolved icons disappearing from the map when quickly zooming in or outResolved Player losing ability to fast travel after abandoning quest while competing in broom racesResolved damage numbers that are 5+ digits/figures are cutoff on Death's TrollsResolved issue when wearing a robe's hood, equipping a gear item will cause the hood icon to appear on all slots.Resolved Field Guide page challenge counters not being consistent: HL-2376Resolved floo flames missing for fast travelResolved holding the purchase key before the wand UI appears causing the cinematic to be blackResolved an issue with giving a custom name to any beast causes its description to appear as debug/placeholder text while selling them to Brood and Peck: HL-8818Resolved floo flames not being unavailable when loading an autosave after learning an unforgivable spell in the Undercroft: HL-5739Resolved issue with quest beacons / icons flickeringResolved cursor in the Menus to disappearingResolved missing house on the Hogsmeade mapResolved reward icon remaining in the challenge after collecting the rewardChance the item / tool wheel may become inaccessible after using Ancient Magic ThrowResolved the pathing in the HUD changing and misleading the playerResolved the Room of Requirement’s Floo Flame UI guiding the avatar to the observation deck in the Astronomy TowerResolved the story difficulty "Skip Sequence" prompt for Astronomy Tables is missing its description instead showing its Title / Header twiceResolved options in the Main Menu reverting to default after rebooting the titleResolved fast traveling before mail tutorial causing busy state blockerResolved the text on the Giant Purple Toad's offspring cutting off at the top when font size is set to largeResolved debug text [QUEST_GT01_01_THIEFRING] appearing when the player loot the "Signet Ring" item during missionResolved notes throughout the game not opening properly when interacted withResolved the message of the day text cooldown is very long and defaulting size alwaysResolved the loading screen going pitch black for 22 seconds after using a Floo FlamesResolved spell diamond not displaying spells correctlyResolved an overlapping issue for location names in saved games section in main menuResolved floo flames being accessible on map when not visibleResolved a virtual cursor being available during gameplay if the Avatar open and closes the Field Guide Map quickly using the Touchpad buttonResolved beast names "Gwyneira the Diricawl" and "Biscuit the Mooncalf" being cut off in Breeding Pen screenResolved Keenbridge hamlet not showing the Field Guide pages counter on the collectables trackerResolved text cutting off when choosing a breeding pair in Breeding Pen menu when text size is set to largeResolved Fwopper den having a double iconResolved UI displaying an incorrect number of defeated enemies for a moment when a wave starts at the Battle ArenaResolved locking up of the Pause Menu when trying to exit by pressing several buttonsResolved Flying Page at the Fountain in Hogwarts Grounds not counting towards the Map counter or The Bell Tower Wing sector: HL-2376Resolved Lucan appearing with two mission icons above his headResolved crash Fast Traveling to Hogsmeade after missionResolved the update history always displayed on the default English language instead of being localized to supported languagesResolved female - Gear icon is missing and showing up as a red exclamation markResolved Felix Felicis potion UI being slightly displaced and can causing an erratic animation when switching potionsResolved red debug lines on top of the Hogwarts north combat challenge battle arenaResolved icons not matching the spells when swapping to a new spell set during a battleResolved map counter for Collection Chests increasing for the Astronomy Wing area, instead of the counter for the Library Annex areaResolved an issue with the mission UI updating even though the player doesn't start itResolved gear comparison when trying to sell unidentified gear displaying correctlyResolved hood icon appearing on each equipment after activating and re-open the Gear menuResolved Leopold Babcocke’s store being misplaced in the minimapResolved the minimap inside the underwater vault being inaccurateResolved 'Gregory the Smarmy' Revelio page does not count as collected on the UIResolved enemy damage numbers' option stops working when the 'Show Enemy/Target Info' option is set to offResolved pause menu getting stuck in transition when map is disabledResolved the player hanging on the MAP's menu if they select the Hogwarts map before the map tutorial going to Hogmeade asks for itResolved the player getting stuck in the shopping interface after attempting to interact with a vendor while Natsai's 'Owl Post' letter is being readResolved UI not popping up after completing missionAudio Resolved VO mission triggers and lines not delivering correctlyResolved mission VO not playing naturallyResolved pressing the skip button during the reveal of the next pensive will cause the audio and the subtitles to vanish.Resolved skipping dialogue can lead to characters remaining in silenceResolved many locations having no audio ambienceResolved attenuation on the big waterfallResolved missing SFX in female antigravity hat animationsResolved some Lodgok dialogue issuesResolved straining one-sided Goblin door lacking any audioResolved location specific lines not playing correctlyResolved caged Kneazle having no sound when crying for helpAdjusted cooldown of certain linesGeneral audio performance and optimizations enhancementsResolved issue with Hogsmeade related dialogue playing when exiting location but should only play when enteringResolved certain audio lines not being reproducedResolved generic NPC Prefect girl missing dialogue when detecting the avatarResolved lip sync missing throughout the gameResolved VO dictionaries edge casesResolved audio and subtitles issues for optional strings for playerfemale-male and playermale-female not being playedResolved no SFX being heard when the Hedge Maze retract after finding the chest at any Hedge MazeResolved Nora's dialogue line not being played at her locationResolved every character besides the avatar is missing their lip-sync in Brazilian PortugueseResolved spamming triangle button making several Protego SFX reproduce simultaneously on the controller speakerResolve1d an issue with the avatar's mission VO starting to play while the shop is openResolved dialogue option about the tasks to learn Flipendo being available after having learnt the spellSave Game Fixed save game inconsistencies: HL-2953Resolved reloading issues with missionsResolved reloading the last save file after finishing the mission before collecting its related Field Guide Page will cause it to become uncollectableResolved online save transfer causing player to load in with spell diamond automatically filledResolved destroyed boxes respawning after doing a reload causing the Avatar to become stuckResolved reloading a mission after defeating enemies causes enemies to spawn inside tentResolved issue of platforms stop reading previously saved dataResolved avatar spawning OOW when loading a save made inside one room of the Slytherin Common Room: HL-71Resolved reloading a save in Kogawa's Office makes the Avatar go OOW: HL-6216Resolved restarting from last save after completing mission causes arena walls to reappear and lingerResolved avatar spawning OOW after loading a save on the corridor between the Library and Central Hall: HL-2650Resolved reloading a save made during the Reparo objective after the troll fight fails the missionResolved saving and loading a save while inside the stone pillars type of Vault traps the avatar permanentlyResolved being unable to generate manual and autosaves: HL-3622Resolved an issue generating two auto saves once the game opensResolved an issue where flushing the auto save cache wasn't going through the compression processResolved an issue with the save file leading to an infinite loading screen after the game is closed during Weasley's conversation: HL-7000Resolved inconsistences found on the save data when transferring saves from Gen8 to Gen9 consolesResolved title generating two auto saves once the game opensResolved modification of the option "Upscale Sharpness" not correctly saving when the player restarts the game: HL-3153Resolved reloading a save made right before talking with Grace, the mission becomes stuck on the "Return to Grace" mission step: HL-5684Resolved issue to progress after placing a lantern on a pedestal then loading a save file.Resolved when reloading a save after completing the astronomy table the table is not interactableResolved a save being reloaded after reading Jackdaw's clue will not advance mission stepResolved loading a save created after having defeated Fastidio's for the final time causing him to attack the player even though he's already defeatedResolved autosaves not showing the save icon and closing and opening the title creates progression lossResolved mission getting stuck on after restarting from last saveResolved issue when creating a new character while having previous save data causing loading issues when selecting previous saveResolved progression getting stuck when reloading an autosave during missionsResolved abandoning quest sees the avatar fall to the ground when gameplay resumeResolved pop-up message when there's not enough available space to save not pausing the title and maintaining controller inputResolved the title remaining in a black screen if the avatar loads an autosave made after completing mission and solving the astronomy table for a second timeResolved title generating corrupted manual and autosaves that makes the game crash when reloading itResolved reloading a save made on a corner of the Faculty Tower makes the avatar go OOW: HL-11915Resolved reloading an autosave before the first encounter with Ranrok, leaves the player stuck behind closed doorsPerformance Resolved general platform crashesResolved memory leak with object stateAdded general mission performance updatesAdded general streaming optimization and updatesResolved streaming of content causing avatar to be OOWOptimization update for NPCSResolved graphical corruption issues at various locations of the gameResolved dying and reloading a manual save from inside the Water causing a brief Soft Lock for the AvatarResolved crash on failure initiating online accessResolved memory leaking when using Jinx cool downOptimization to VFX for enemy & avatar shieldsOptimization to Gear DB queriesResolved a LoadMap crashResolved crash with getting damage over timeOptimization to several hitches within gameResolved crash while navigating missionResolved crash fast travelling to the Central HallResolved a crash when gameplay kept referencing the old worldResolved crashes when using the fast travel after defeating the River TrollResolved crash in with water related volumesOptimized sun fading issue in introResolved hitch happening when hitting goblins with StupefyResolved crash with IncendioResolved crash when accessing inventory itemsResolved crash for times when fog is turned offOptimization reflection capturesOptimization to bad reflection popping on waterResolved performance issues with ancient magic squash finisher on elevated Thornback Ambusher in Rune Door arenaOptimization with lightingOptimization DB queriesOptimization to fix for infinite loop caused by running out of memoryPerformance improvements at the end of the missionsOptimization in moving NPC VFX to soft referencesAnimation optimizationResolved crash with critical finisherResolved infinite load screen when attempting to missionResolved load times of up to five minutes when entering the sanctuaryResolved crash when running moviesResolved crash when running destructible meshesResolved spell tool crashResolved crash with wizarding world linkingResolved crash when loading save game in PerksTreeResolved hitches happening multiple times a frameGeneral performance and optimization to stationsResolved infinite loading screen after force shutting the game during the conversation with Weasley: HL-7000Resolved crash after getting caught by deathResolved general proxy and LOD updates/optimizationsResolved crashes while finding references and garbage collectionResolved poor performance occurring when certain trees are on-screen while Ray-Tracing is enabledResolved a crash with spell casterResolved TargetInfo crashOptimization to shadersResolved a crash with navlinksFixed and cleaned up the library airlockResolved crashes during the boot sequence when launched on the bare minimal initial payloadResolved hitches with Broom Enemy spawnerOptimized bink player url open to async thread for ambient paintingsResolved extreme tile streaming issues being observed in the open worldResolved a wheel item crashWingardium crash fixFixed crash with characters visibilityFixed crash accessing HUDResolved UI loading screen crashResolved crash for LookingActor functionalityResolved 'Something went wrong' message being displayed when trying to start the game without enough available spaceResolved several crashes during combat encountersResolved a crash with chaos collisionResolved crash when reloading a save file after exiting to the main menuResolved a crash when accessing wand linkingResolved a crash when accessing initializing toolsResolved infinite loading screen if fast travelling to the Room of RequirementResolved being stuck in an infinite load after disconnecting controller while fast travellingResolved streaming issues with wall and several assets from a house when looking through outside the door in IrondaleResolved streaming issue of furniture and other elements of Pitt-Upon Ford house when the avatar passes by the doorOptimization turning certain NPCs visibility mesh being considered for ray tracingResolved PhysicalMaterial crashResolved coastal entrance taking too long to stream in, blocking the avatar permanently if they fly through the tunnelResolved significant performance drops and hitches before entering vault twelveResolved last bridge on the way to the Dragon's nest presenting streaming issuesResolved title crashing if the avatar uses 'Avada Kedavra' on 'Cassandra Manson' at the beginning of the boss fightResolved crash after casting Diffindo at a goblin in the southern battle arenaResolved a soft lock happening when talking to Professor Weasley at the end of missionResolved a major hitch while following Professor BinnsResolved general hitch issues throughout the gameResolved crash when attempting to enter Horklump HollowResolved crash during the first Knight fightRemoved Online Chat Plugin because it has a chance to crash gameResolved general platform crashesResolved crash when fast traveling to Hogsmeade floo flamesAdded spell impact optimization to fix hitchesOptimization when streaming in different wand styles at Ollivander’sResolved one of the rooms leading to the first astronomy table having a streaming delayResolved hitches when the avatar loots any transfiguration or trait chestsResolved door connecting the North Hall with Transfiguration Courtyard having streaming issuesResolved the stairs leading to the Hufflepuff Basement having LOD issues and taking a while to loadResolved the interior of the owlery not streaming in when the avatar looks through the top windowMiscellaneous Resolved directional light popping on/off at certain times of day - Fixing up sun/moonChanges and additions made to the game creditsResolved light changing abruptly when the Avatar moves around near the Tower TunnelResolved flickering lighting on the window left of the Demiguise in Fig's officeResolved sparkle seaweed roughness.Resolved Blue Light occurring outside of the Astronomy Tower After speaking to AmitResolved the camera experiencing intense vibrations when the platform overlaps the bridgeResolved unintended shadow effect after casting LumosResolved window's light streaming in and out when walking near the door that led to the Transfiguration Courtyard at dayResolved sunlight streaming in and out when the Avatar is climbing the ladder to the Divination ClassroomResolved issue with avatar casting no shadow in Gringotts vaultResolved physics simulation crashesPlayStation 5Performance UDS optimizationsAdded PS5 Controller Firmware out of date popup for DualShock on PC PlatformsUpdated a valid CachedSaveGameListInfo structure to help avoid PS5 from being overburdened and crashing.Resolved transferring save data from PS4 to PS5 causing a suspended and unresponsive screen to appear for more than 30 seconds.Trophies Resolved Levioso Statue page already collected respawning again after importing a PS4 save file to PS5.Audio Resolved when using the original audio setting on a PS5 set to any language with VO available other than English, the character’s lip-sync will not match the audio languageXbox Series X/SPerformance Resolved graphical corruption issues at various locations of the game.Resolved the user no longer being able to return to the main menu after disconnecting and reconnecting the controller on the 'Installation Progress' screen.PCPerformance Resolved graphical corruption issues at various locations of the gameOptimizations for Apparate for PC low settingsOptimizations for DisApparate for PC low settingsOptimizations for Spell/AOE for Low PCResolved Avada Kedavra spell VFX not being visible with effects quality set to LowReduced spell VFX in Deathly HallowsResolved a framerate drop around the manor on SteamdeckResolved a frame drop from intro section of game up to reaching Hogwarts on SteamdeckResolved ChromaSDKPlugin Update 1.0.0.8 crash.Updated NRDImproved minimum pool sizes to prevent textures from getting too blurryShader type compilation optimizationShader compilation performance updates and functionality enhancementsAchievements Resolved issue with achievements do not follow Steam languageControllers Resolved back audio channels not playing and converting to 'vibration' when a 'DualSense' controller is set as the audio outputResolved rumble vibration feature not functioning on Sony controllersDualsense controller support for PCResolved Xbox prompts showning when playing with a PS5 DualSense Edge controllerResolved the d-pad interacting with the settings menu while the EULA is openedResolved Switch Pro Controller spell diamond action keys incorrectly replicating the Xbox controllerDisplay Resolved avatar appearing in the right corner of the screen during the Hogwarts invitation letter when using an Ultrawide monitorResolved localization of Japanese line breaking rules not displaying correctly for low screen resolutionUpscalers Update DLSS to 3.1.2Set XeSS as default upscaler for Intel Arc GPUsAdded warning to be shown when using outdated drivers on the Intel Arc GPU.Updated to FSR 2.2Updated to XeSS 1.1Raytracing Fixed issue with RTAO and decals being blackAdjusted lighting and shadowsResolved Ray tracing making odd or extremely bright visual effects on affected textures in certain areas: HL-9198Resolved Ray Tracing shadows creating a hitch when moving in a specific area of Hogsmeade at nightMiscellaneousUpdated min driver recommendation for Nvidia cardsResolved Ranrok's Orbs not breaking on low-spec PC: HL-9076Resolved GPU drivers warning prompt only appearing in EnglishResolved the "Nvidia Reflex Low Latency" tooltip not providing information on its optionsHogwarts Legacy is developed by Avalanche Software, a subsidiary of Warner Bros. Interactive Entertainment. The game has been embroiled in controversy due to transphobic remarks from Harry Potter author JK Rowling. Although she is not personally involved with its development, she stands to profit from its success. For more, read our in-depth article on how Rowling's comments have impacted the trans community. In this article, you will also find links to trans creators you can support, as well as charities you can donate to.View the full article Quote Link to comment Share on other sites More sharing options...
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