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BioShock Infinite delayed to 2013


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"We're doing things that no one has ever done in a first-person shooter," says Ken Levine.

 

 

2K Games has delayed the release of BioShock Infinite from this October to February 26, 2013.

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Irrational Games creative director Ken Levine said: "When we announced the release date of BioShock Infinite in March, we felt pretty good about the timing.

 

"Since then, we've uncovered opportunities to make Infinite into something even more extraordinary. Therefore, to give our talented team the time they need, we've decided to move the game's release to February 26, 2013. We wanted to let our loyal (and very patient!) fans know this as soon as possible.

 

"I won't kid you: BioShock Infinite is a very big game, and we're doing things that no one has ever done in a first-person shooter. We had a similar experience with the original BioShock, which was delayed several months as our original ship date drew near. Why? Because the Big Daddies weren't the Big Daddies you've since come to know and love. Because Andrew Ryan's golf club didn't have exactly the right swing. Because Rapture needed one more coat of grimy Art Deco.

 

"The same principle now applies to BioShock Infinite.

"What does this mean for you? It means a bit more waiting, but more importantly, it means an even better BioShock Infinite. The great can be made greater, and we owe it to both ourselves and to you, our fans, to take this opportunity.

"We are also going to hold off on showing BioShock Infinite at the big events of the summer, like E3 and Gamescom. That way, the next time you see our game, it will be essentially the product we intend to put in the box. Preparing for these events takes time away from development, time we're going to use instead to get the best version of Infinite into your hands in February."

 

BioShock Infinite was one of our most anticipated games of the year, so there are sad faces all around the office right now.

 

As well as having to wait a painful few extra months for Infinite, the knock on effect is likely to be an extended wait for the BioShock series' handheld debut on Vita. Levine said last month that BioShock Vita has been put on the backburner until Infinite is complete.

 

Information from ---> http://www.computerandvideogames.com/346933/bioshock-infinite-delayed-to-2013/

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I'm okay with this. I want them to have all the time they need to make another great game. With the great titles this holiday season ie. Borderlands 2, Far Cry 3 and Halo 4, I wouldnt of had much time for it anyways. And now it can be released where not many games are released, which is a plus anytime.

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