Jump to content

[GameSpot] - Team Fortress 2, Which Was Released 16 Years Ago, Just Broke A Player Record


343iBot

Recommended Posts

Valve's PC multiplayer game Team Fortress 2 was released 16 years ago, in 2007, but the game continues to grow and set new records. After the launch of a big new update, Team Fortress 2 saw its all-time player peak climb to more than 250,000 people this week.

The July 12 update for Team Fortress 2 added a host of new content, including 14 new community maps, as well as additional taunts, effects, and cosmetics. It also kicked off a new Summer event in Team Fortress 2 that runs until September 15.

In short, it marked a good time to return to Team Fortress 2, and plenty of people did. According to SteamDB (via Kotaku), the game reached 253,997 players earlier today, July 13, to set a new record. The game jumped up the Most Played charts on Steam's website, trailing only Apex Legends, PUBG, Dota 2, and CS: GO.

Beyond the new content, the July update for Team Fortress 2 introduced some welcome security and stability improvements and fixed a series of bugs. For more, check out the full patch notes.

Team Fortress 2 adopted a free-to-play business model on PC in 2012, and the game has enjoyed ongoing success from its dedicated playerbase over the years. A console edition of Team Fortress 2 was released for Xbox 360 and PS3 but is no longer supported.

Over the years, Team Fortress 2 has seen resurgences in players, and now it's happening again. Whether or not Valve will ever make a third Team Fortress game remains to be seen, however.

Team Fortress 2 Summer Update

  • Featuring 14 new community maps: Sharkbay, Rotunda, Phoenix, Cashworks, Venice, Reckoner, Sulfur, Hardwood, Pelican Peak, Selbyen, VSH Tiny Rock, VSH Distillery, VSH Skirmish, and VSH Nucleus
  • Added the Summer 2023 Cosmetic Case
    • Contains 25 new community-contributed items
  • Added 6 new community-contributed taunts to the Mann Co. Store
    • Taunt: Killer Joke
    • Taunt: Star-Spangled Strategy
    • Taunt: The Head Doctor
    • Taunt: Tuefort Tango
    • Taunt: The Road Rager
    • Taunt: The Killer Signature
  • Added 20 new community-created Unusual effects
    • 12 new effects for Unusual hats
    • 8 new effects for Unusual taunts
  • Added the Summer 2023 War Paint Case
    • Contains 10 new community-created War Paints that make-up the Summer 2023 Collection
    • Has a chance to give a taunt Unusualifier as a bonus item
  • All cosmetic and taunt cases will grant Summer 2023 Unusual effects instead of their normal Unusual effects during the Summer event. This does not include crates.
  • The Summer event runs through September 15th, 2023

General

  • Security and stability improvements
  • Fixed the Mann vs. Machine upgrade panel closing after receiving a matchmaking party invite
  • Fixed an exploit related to the ConTracker and being able to move/shoot while it's deployed
  • Fixed the Strange Count Transfer Tool not being able to transfer stats for Sandvich items
  • Fixed the Engineer not being able to move for a short period of time after doing The High Five taunt
  • Fixed missing No Headphones style for the Universal Translator
  • Fixed Engineer teleporter audio that was referencing the dispenser by mistake in Spanish
  • Fixed incorrect alpha channels for the Smissmas 2021/2022 Cosmetic Case models
  • Fixed the Winter 2019 War Paint Case not being shown in the Mann Co. Store
  • Updated/Added some tournament medals
  • Updated pl_enclosure_final to fix localization issues
  • Updated cp_gravelpit_snowy
    • Boosted volume of snowman explosions
    • Added occluders to C to improve performance
    • Improved clipping
  • Updated cp_steel
    • Prop collision cleanup and improved player clipping
    • Explosive splash bug collisions on stairs, props, etc., around the map
    • Spawn point issues (collision, prop blocking, clipping, etc.)
    • Fix Pyro door exploit on A
    • Fix choke and spam issues into Blu & Red spawns
    • Fix Pixel walk collision issues
    • Fixing ceiling clipping and stuck spots including exploits
    • Clean up geometry in spawns, the spawn locations and their exits
    • Fix roof readability issues, with sticky and rocket jumping
    • Fix rare double death bug when falling into pit
    • Fix Cliff stuck spots and ledges in E pit
    • Removed head glitch tele spawn on A-B connector
    • Fix rare overtime cap bug
    • Fix Red team getting stuck in spawn door to A
  • Updated cp_mossrock
    • Fixed numerous perch points
    • Fixed players being able to get under Blu spawn
    • Fixed a location where a teleporter could be build out of the map
    • Fixed collision on rock near final point so it is more accurate to the visuals
    • Fixed lots of small visual bugs
    • Fixed some small exploits
    • Improved optimisation

View the full article

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...